I found out that run/resourcepacks and src/main/resources/ serve different purposes. Resourcepacks In run/resourcepacks/ you can add assets for existing parts of the game. E.g. to overwrite the texture of the vanilla creepers: run/resourcepacks/ └── myresources ├── assets │  └── minecraft │  └── textures │  └── entity │  └── creeper │  └── creeper.png ├── pack.mcmeta └── pack.png 7 directories, 3 files The content of pack.mcmeta: {
"pack": {
"description": "My resources",
"pack_format": 64
}
}
For the pack_format for your version of MC see: https://minecraft.wiki/w/Tutorial:Creating_a_resource_pack#Pack_format pack.png is optional. You do not have to zip the contents. Resources In src/main/resources you put the resources, i.e. client side assets, server side data, for your mod. E.g.: src/main/resources/ ├── META-INF │  └── mods.toml ├── assets │  └── myfirstmod │  ├── items │  │  └── banana.json │  ├── lang │  │  ├── de_de.json │  │  └── en_us.json │  ├── models │  │  └── item │  │  └── banana.json │  └── textures │  └── item │  └── banana.png ├── data │  └── myfirstmod │  └── recipe │  ├── my_first_shaped.json │  └── my_first_shapeless.json ├── pack.mcmeta └── pack.png 13 directories, 10 files
By
lmoellendorf · 13 hours ago 13 hr
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