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Posted

When launching, Minecraft freezes on a white screen and will not progress or crash. This only happens around half of the time my game launches.

 

Here is the debug.log, https://pastebin.com/6iZAJT1h and here is the latest.log, https://pastebin.com/QzhqhY5d
As you can see, the dev log stops at KubeJS, but the debug log does not. I can't figure out which mod to disable to figure out. I've been testing by removing and readding mods for hours, and because of how random this glitch is, it's impossible to figure out. Sometimes it will work 10 times in an row, sometimes it will fail 10 times in a row, and that's without changing a single thing. 

  • Author

If this is allowed, I will pay (Venmo or Paypal) $20 to whoever can tell me what mod is causing this/what I can do to fix this. If I sound desperate, it's because I am, lol

  • Author
8 hours ago, diesieben07 said:

Can you post the debug.log as well please? But this sounds like a deadlock, which is basically impossible to debug using just the log file.

If possible please provide an upload of your mods so this can be reproduced.

Hey, the debug.log when it crashes is here: https://pastebin.com/6iZAJT1h
This is as far as it gets and it simply stops. 

Here's a list of the mods: https://pastebin.com/Mz1W4AWB

If you want, I can provide a google drive link with all of the mod .jar files

Edited by ipodplayer777

  • Author
On 1/7/2022 at 1:11 PM, diesieben07 said:

I have now launched the game 15 times in a row and it has not happened once.

Sorry for the late reply. Thank you for downloading the mods and trying to replicate the issue. I have a group of friends (about 20) using it via GDLauncher for a private server and most of them white screen at least half of the time they launch. One guy cannot launch at all, due to the white screen. Some have zero issues whatsoever, which I would assume you would be a part of that group. We've tried other launchers too, from Vanilla to MultiMC with no avail. It's insanely frustrating to debug because of how random the glitch is, as removing a mod won't actually tell me if it is fixed or not. Was there anything indicative in the debug log? I'm not quite used to reading them. 

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