Jump to content

Recommended Posts

Posted

Hello everyone,

I'm currently working on a mod that adds some heads to the game. The code on my ModBlocks.java is as follows:

public static final DeferredRegister<Block> BLOCKS = DeferredRegister.create(ForgeRegistries.BLOCKS, MyMod.MOD_ID);
public static final RegistryObject<Block> MOB_HEAD = registerBlock("mob_head",
		() -> new SkullBlock(ModTypes.Mob, BlockBehaviour.Properties.of(Material.DECORATION).strength(1.0F)));
public static final RegistryObject<Block> MOB_WALL_HEAD = registeBlock("mob_wall_head",
		() -> new WallSkullBlock(ModTypes.Mob, BlockBehaviour.Properties.of(Material.DECORATION).strength(1.0F).lootFrom(MOB_HEAD)));

private static <T extends Block> RegistryObject<T> registerBlock(String name, Supplier<T> block) {
		RegistryObject<T> toReturn = BLOCKS.register(name, block);
		registerBlockItem(name, toReturn);
		return toReturn;
}

private static <T extends Block> void registerBlockItem(String name, RegistryObject<T> block) {
  ModItems.ITEMS.register(name, () -> new BlockItem(block.get(), new Item.Properties().tab(CreativeModeTab.TAB_DECORATIONS)));
}

public static void register(IEventBus eventBus) {
  BLOCKS.register(eventBus);
}

public static enum ModTypes implements SkullBlock.Type {
  MOB,
}


Adding the SkullBlock alone is no problem, but when adding the WallSkullBlock I get the following crash:

---- Minecraft Crash Report ----
// Don't do that.

Time: 1/9/22, 8:44 PM
Description: Initializing game

java.lang.StackOverflowError: Initializing game
	at net.minecraft.world.level.block.WallSkullBlock.getDescriptionId(WallSkullBlock.java:30) ~[forge-1.17.1-37.1.1_mapped_parchment_2021.08.15-1.17.1-recomp.jar%2375!:?] {re:classloading,pl:accesstransformer:B}
	at net.minecraft.world.item.BlockItem.getDescriptionId(BlockItem.java:200) ~[forge-1.17.1-37.1.1_mapped_parchment_2021.08.15-1.17.1-recomp.jar%2375!:?] {re:classloading}
    at net.minecraft.world.level.block.WallSkullBlock.getDescriptionId(WallSkullBlock.java:30) ~[forge-1.17.1-37.1.1_mapped_parchment_2021.08.15-1.17.1-recomp.jar%2375!:?] {re:classloading,pl:accesstransformer:B}
	at net.minecraft.world.item.BlockItem.getDescriptionId(BlockItem.java:200) ~[forge-1.17.1-37.1.1_mapped_parchment_2021.08.15-1.17.1-recomp.jar%2375!:?] {re:classloading}
	...
    at net.minecraft.world.level.block.WallSkullBlock.getDescriptionId(WallSkullBlock.java:30) ~[forge-1.17.1-37.1.1_mapped_parchment_2021.08.15-1.17.1-recomp.jar%2375!:?] {re:classloading,pl:accesstransformer:B}
	at net.minecraft.world.item.BlockItem.getDescriptionId(BlockItem.java:200) ~[forge-1.17.1-37.1.1_mapped_parchment_2021.08.15-1.17.1-recomp.jar%2375!:?] {re:classloading}

A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Thread: Render thread
Stacktrace:
	at net.minecraft.world.level.block.WallSkullBlock.getDescriptionId(WallSkullBlock.java:30) ~[forge-1.17.1-37.1.1_mapped_parchment_2021.08.15-1.17.1-recomp.jar%2375!:?] {re:classloading,pl:accesstransformer:B}
	at net.minecraft.world.item.BlockItem.getDescriptionId(BlockItem.java:200) ~[forge-1.17.1-37.1.1_mapped_parchment_2021.08.15-1.17.1-recomp.jar%2375!:?] {re:classloading}
    at net.minecraft.world.level.block.WallSkullBlock.getDescriptionId(WallSkullBlock.java:30) ~[forge-1.17.1-37.1.1_mapped_parchment_2021.08.15-1.17.1-recomp.jar%2375!:?] {re:classloading,pl:accesstransformer:B}
	at net.minecraft.world.item.BlockItem.getDescriptionId(BlockItem.java:200) ~[forge-1.17.1-37.1.1_mapped_parchment_2021.08.15-1.17.1-recomp.jar%2375!:?] {re:classloading}
    ...
    at net.minecraft.world.level.block.WallSkullBlock.getDescriptionId(WallSkullBlock.java:30) ~[forge-1.17.1-37.1.1_mapped_parchment_2021.08.15-1.17.1-recomp.jar%2375!:?] {re:classloading,pl:accesstransformer:B}
	at net.minecraft.world.item.BlockItem.getDescriptionId(BlockItem.java:200) ~[forge-1.17.1-37.1.1_mapped_parchment_2021.08.15-1.17.1-recomp.jar%2375!:?] {re:classloading}

-- Initialization --
Details:
Stacktrace:
	at net.minecraft.client.main.Main.main(Main.java:158) ~[forge-1.17.1-37.1.1_mapped_parchment_2021.08.15-1.17.1-recomp.jar%2375!:?] {re:classloading,pl:runtimedistcleaner:A}
	at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:?] {}
	at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:78) ~[?:?] {}
	at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:?] {}
	at java.lang.reflect.Method.invoke(Method.java:567) ~[?:?] {}
	at net.minecraftforge.fml.loading.targets.ForgeClientUserdevLaunchHandler.lambda$launchService$0(ForgeClientUserdevLaunchHandler.java:38) ~[fmlloader-1.17.1-37.1.1.jar%233!:?] {}
	at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-9.0.21.jar%238!:?] {}
	at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53) [modlauncher-9.0.21.jar%238!:?] {}
	at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71) [modlauncher-9.0.21.jar%238!:?] {}
	at cpw.mods.modlauncher.Launcher.run(Launcher.java:106) [modlauncher-9.0.21.jar%238!:?] {}
	at cpw.mods.modlauncher.Launcher.main(Launcher.java:77) [modlauncher-9.0.21.jar%238!:?] {}
	at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) [modlauncher-9.0.21.jar%238!:?] {}
	at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) [modlauncher-9.0.21.jar%238!:?] {}
	at cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:90) [bootstraplauncher-0.1.17.jar:?] {}


-- System Details --
Details:
	Minecraft Version: 1.17.1
	Minecraft Version ID: 1.17.1
	Operating System: Windows 10 (amd64) version 10.0
	Java Version: 16.0.2, Eclipse Foundation
	Java VM Version: OpenJDK 64-Bit Server VM (mixed mode, sharing), Eclipse Foundation
	Memory: 710770920 bytes (677 MiB) / 1000341504 bytes (954 MiB) up to 2076180480 bytes (1980 MiB)
	CPUs: 8
	Processor Vendor: GenuineIntel
	Processor Name: 11th Gen Intel(R) Core(TM) i7-1165G7 @ 2.80GHz
	Identifier: Intel64 Family 6 Model 140 Stepping 1
	Microarchitecture: Tiger Lake
	Frequency (GHz): 1.69
	Number of physical packages: 1
	Number of physical CPUs: 4
	Number of logical CPUs: 8
	Graphics card #0 name: NVIDIA GeForce MX350
	Graphics card #0 vendor: NVIDIA (0x10de)
	Graphics card #0 VRAM (MB): 2048.00
	Graphics card #0 deviceId: 0x1c94
	Graphics card #0 versionInfo: DriverVersion=27.21.14.6231
	Graphics card #1 name: Intel(R) Iris(R) Xe Graphics
	Graphics card #1 vendor: Intel Corporation (0x8086)
	Graphics card #1 VRAM (MB): 1024.00
	Graphics card #1 deviceId: 0x9a49
	Graphics card #1 versionInfo: DriverVersion=27.20.100.9749
	Memory slot #0 capacity (MB): 4096.00
	Memory slot #0 clockSpeed (GHz): 4.27
	Memory slot #0 type: LPDDR4
	Memory slot #1 capacity (MB): 4096.00
	Memory slot #1 clockSpeed (GHz): 4.27
	Memory slot #1 type: LPDDR4
	Virtual memory max (MB): 19110.91
	Virtual memory used (MB): 14648.52
	Swap memory total (MB): 11196.12
	Swap memory used (MB): 1829.44
	JVM Flags: 1 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump
	Launched Version: MOD_DEV
	Backend library: LWJGL version 3.2.2 SNAPSHOT
	Backend API: Intel(R) Iris(R) Xe Graphics GL version 3.2.0 - Build 27.20.100.9749, Intel
	Window size: <not initialized>
	GL Caps: Using framebuffer using OpenGL 3.2
	GL debug messages: 
	Using VBOs: Yes
	Is Modded: Definitely; Client brand changed to 'forge'
	Type: Client (map_client.txt)
	CPU: 8x 11th Gen Intel(R) Core(TM) i7-1165G7 @ 2.80GHz
	ModLauncher: 9.0.21+9.0.21+main.6bb4b073
	ModLauncher launch target: forgeclientuserdev
	ModLauncher naming: mcp
	ModLauncher services: 
		 mixin PLUGINSERVICE 
		 eventbus PLUGINSERVICE 
		 object_holder_definalize PLUGINSERVICE 
		 runtime_enum_extender PLUGINSERVICE 
		 capability_token_subclass PLUGINSERVICE 
		 capability_inject_definalize PLUGINSERVICE 
		 accesstransformer PLUGINSERVICE 
		 runtimedistcleaner PLUGINSERVICE 
		 mixin TRANSFORMATIONSERVICE 
		 fml TRANSFORMATIONSERVICE 
	FML Language Providers: 
		[email protected]
		javafml@null
	Mod List: 
		forge-1.17.1-37.1.1_mapped_parchment_2021.08.15-1.|Minecraft                     |minecraft                     |1.17.1              |COMMON_SET|Manifest: a1:d4:5e:04:4f:d3:d6:e0:7b:37:97:cf:77:b0:de:ad:4a:47:ce:8c:96:49:5f:0a:cf:8c:ae:b2:6d:4b:8a:3f
		                                                  |Forge                         |forge                         |37.1.1              |COMMON_SET|Manifest: NOSIGNATURE
		main                                              |Beheading Mod                 |beheadingmod                  |0.0.0               |COMMON_SET|Manifest: NOSIGNATURE
	Crash Report UUID: 47eb6044-d121-4f55-b85c-35c166d3534c
	FML: 37.1
	Forge: net.minecraftforge:37.1.1

PS: As is a StackOverFlow I didn't put the 1K lines, but just the 2 lines that loop 500 times.

From the crash report, BlockItem.getDescriptionId() calls WallSkullBlock.getDescriptionId(), whichs calls back again BlockItem.getDescriptionId().

Should this description id be generated automatically?
Or should I add a declaration somewhere?
From WallSkullBlock implementation, it should call Item.getDescriptionId(), not BlockItem's, why is this? Is this a forge bug?

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.