Posted January 15, 20223 yr Hi, using FogDensity event in 1.18 seems to have issues, keep in mind the exact code worked fine in 1.16 public static void onFogDensityEvent(EntityViewRenderEvent.FogDensity event) { Player player = ClientProxy.player(); if (player != null) { if (player.level.dimension() == Dimensions.FROZEN_LANDS) { event.setDensity(0.05F); event.setCanceled(true); } } } If the event is cancelled then it looks like this: https://prnt.sc/26dv3bo I don't know if I'm missing something real simple or if its currently broken, the density doesn't change when you change the value Former developer for DivineRPG, Pixelmon and now the maker of Essence of the Gods
January 15, 20223 yr Canceling fog density is currently broken (it doesn't work.) and in pr-hell in 1.17/1.18: https://github.com/MinecraftForge/MinecraftForge/pull/8338 Edited January 15, 20223 yr by LaDestitute
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