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Posted

What the code tries to do is drop an item if it can't find room in the player's inventory, but I am getting ghost entities. I have been reading a bit in to it and it seems like I need to only run the drop code on the server. If so, how would I accomplish that? Doing anything else wrong? Thanks.

 

http://paste.minecraftforge.net/view/829f33b7

try

if(!player.worldObj.isRemote){

drop code

}

 

also make sure your tick handler is registered for server side

how to debug 101:http://www.minecraftforge.net/wiki/Debug_101

-hydroflame, author of the forge revolution-

  • Author

Thanks! Fixed the entity issue. Why would I register the tick handler only with the server? I added @SideOnly(Side.SERVER) above it and it made the code stop working.

Don't add annotation if you don't know what they do.

 

Look at the

TickRegistry.registerTickHandler(args);

one of the args is Side.

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