1HA Posted February 20, 2022 Share Posted February 20, 2022 Currently, I'm designing the Voxel shape of the cable. But in this way, I have to make 2^6(=64) models for each statement. I think this is half crazy. up down north south east west -> Total 64 models. I already made 12 of them. Is there any better way for this? Something like "Rotate" Quote Link to comment Share on other sites More sharing options...
Luis_ST Posted February 20, 2022 Share Posted February 20, 2022 6 hours ago, 1HA said: Currently, I'm designing the Voxel shape of the cable you can look at the PipeBlock it's basically a CableBlock Quote Link to comment Share on other sites More sharing options...
poopoodice Posted February 20, 2022 Share Posted February 20, 2022 Yes, you can rotate models in the blockstate.json, check any blocks that is directional, for example furnace's blockstate. Instead of making all possible models manually, you can also checkout how fences add model parts according to the state. Quote Link to comment Share on other sites More sharing options...
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