Jump to content

Recommended Posts

Posted (edited)

I have been trying to create a custom GUI that can use custom crafting recipes. The crafting part doesn't work I assume that this is because of this:

public RecipeType<?> getType() {
        return RecipeType.SMITHING;
    }

In the common/crafting/ModUpgradeRecipe, however you cannot create a custom RecpeType because there is no forgeRegistry for it. Also whenever I put any item in the 2nd slot the game crashes, I didn't have that issue until and added the matter_essence_converter.json recipe file. Pls help me fix these issues. Here is git repo https://github.com/Awesomedude3595/1.18.1-Handheld-Inventions

Edited by awesomedude3595
Posted
41 minutes ago, awesomedude3595 said:

In the common/crafting/ModUpgradeRecipe, however you cannot create a custom RecpeType because there is no forgeRegistry for it.

you can just use the vanilla registry, RecipeType.register

43 minutes ago, awesomedude3595 said:

Also whenever I put any item in the 2nd slot the game crashes

post log

Posted

I have added a RegistryType and now the game no longer crashes when you put something in slot 2. When I put the items in it does not put anything in the result slot. Therefore I presume that my recipe is not working or loading.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.