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Forge Version: 39.1.0
Minecraft Version: 1.18

Downloads:

However, as this is the start of a new version, it is recommended that you check the Downloads Page and use the latest version to receive any bug fixes.

Intro:

1.18 (38.0.x) is bundled in with this release because it was only out for a very short time.
It's been a long time coming - with 1.18.2 dangling over our heads for a while we prolonged the RB, but it's here, and it's stable. Not much API has been added, we spent a lot of time refactoring and slimming unused API.
Additionally, we used this time to transition to a new build server, so our capacity to make new builds of Forge has greatly increased.

Changelog:

New:

  • Add Client-sided Commands
  • Add renderable API to allow easier rendering of OBJ and other custom models
  • The vanilla Gametest framework is now integrated with Forge
  • The character "-" is no longer allowed in modids.
  • VanillaGameEvent was added to allow for globally listening to vanilla GameEvents
  • GameEvents for shears and elytras were added
  • Items can hide parts of their tooltips by default
  • StructureFeatures can be added to tags
  • MobEffects can be added to tags
  • Added the ability to get a Codec for a ForgeRegistry
  • Add ShieldBlockEvent
  • Add RenderArmEvent
  • Added server ping data compression - solves some situations where servers are wrongly marked as incompatible
  • Allow dimension JSONs to specify that the dimension should use the overworld's seed

Fixes:

  • Log4J security mitigations for every version released, past present and future
  • Fixed double registry injection when loading single player worlds
  • Fixed RegistryObject not working if created after registry events are fired
  • Missing or unsupported dependencies are now logged, in case they cause a crash before we can show a screen
  • Creating config files also creates parent directories if they do not already exist, as they used to
  • Fixed particles being fullbright for a few frames when first spawning
  • Fixed TerrainParticle rendering black under certain conditions
  • Fixed comparison of custom ParticleRenderTypes leading to broken particle effects
  • Fixed clients being unable to deserialize tags for custom registries
  • Fixed being unable to fetch blockstate in BucketPickup#getPickupSound (for multipley-logged blocks)
  • Fixed custom climbable blocks not sending a death message
  • Fixed modded tools not working on glow lichen
  • Fixed issues when multiple mods declare the same optional tag
  • Fixed `MinecraftLocator` not respecting non-`MOD` FML Mod Types
  • Fixed server side release of custom payload packet buffers
  • Fixed ScreenEvent accepting null screens
  • Fixed getPickupSound not being implemented on ForgeFlowingFluid
  • Fixed LivingExperienceDropEvent not firing, expecially for dragons
  • Fixed String.format calls not having a Locale parameter
  • Fixed LivingDropsEvent not having all drops for foxes
  • Fixed Mob Spawner logic with CustomSpawnRules
  • Fixed regressions for onAddedTo/RemovedFromWorld and related events

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

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