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By TileEntity · Posted
Update your AMD/ATI drivers - get the drivers from their website - do not update via system -
By RockyAriOdin · Posted
Hola buenas, Quería saber porque me da este error apt cache successfully updated Drive already mounted at /content/drive; to attempt to forcibly remount, call drive.mount("/content/drive", force_remount=True). /content/drive/My Drive/Minecraft-server addons config installer.log run.sh att-debug crash-reports libraries scripts 'att-debug (1)' defaultconfigs local server.jar 'att-debug (2)' 'eula (1).txt' logs server.properties banned-ips.json 'eula (2).txt' modernfix usercache.json banned-players.json eula.txt mods user_jvm_args.txt 'colabconfig (1).json' fabricloader.log ops.json whitelist.json 'colabconfig (2).json' forge-installer.jar rhino.local.properties world colabconfig.json forge.jar run.bat Yay! Openjdk17 has been successfully installed. Se esta utilizando JAVA 17 - You are using JAVA 17. Usando playit Warning: apt-key is deprecated. Manage keyring files in trusted.gpg.d instead (see apt-key(8)). OK Iniciando servidor... Playit.gg instalado /content/drive/My Drive/Minecraft-server/libraries/net/minecraftforge/forge/1.20.1-47.2.19/unix_args.txt 8no command provided, doing auto runWARNING: Unknown module: cpw.mods.securejarhandler specified to --add-exports WARNING: Unknown module: cpw.mods.securejarhandler specified to --add-opens WARNING: Unknown module: cpw.mods.securejarhandler specified to --add-opens Error: Could not find or load main class cpw.mods.bootstraplauncher.BootstrapLauncher Caused by: java.lang.ClassNotFoundException: cpw.mods.bootstraplauncher.BootstrapLauncher 8checking if secret key is valid8secret key valid, agent has 1 tunnels8starting up tunnel connection8tunnel running8playit (v0.15.26): 1731348046735 tunnel running, 1 tunnels registered TUNNELS are-lasting.gl.joinmc.link => 127.0.0.1:25565 (minecraft-java) 8playit (v0.15.26): 1731348050080 tunnel running, 1 tunnels registered TUNNELS are-lasting.gl.joinmc.link => 127.0.0.1:25565 (minecraft-java) 8playit (v0.15.26): 1731348053321 tunnel running, 1 tunnels registered TUNNELS are-lasting.gl.joinmc.link => 127.0.0.1:25565 (minecraft-java) 8playit (v0.15.26): 1731348056568 tunnel running, 1 tunnels registered TUNNELS are-lasting.gl.joinmc.link => 127.0.0.1:25565 (minecraft-java) 8playit (v0.15.26): 1731348059809 tunnel running, 1 tunnels registered TUNNELS are-lasting.gl.joinmc.link => 127.0.0.1:25565 (minecraft-java) 8playit (v0.15.26): 1731348063176 tunnel running, 1 tunnels registered TUNNELS are-lasting.gl.joinmc.link => 127.0.0.1:25565 (minecraft-java) 8playit (v0.15.26): 1731348066476 tunnel running, 1 tunnels registered TUNNELS are-lasting.gl.joinmc.link => 127.0.0.1:25565 (minecraft-java) Iniciando servidor... /content/drive/My Drive/Minecraft-server/libraries/net/minecraftforge/forge/1.20.1-47.2.19/unix_args.txt WARNING: Unknown module: cpw.mods.securejarhandler specified to --add-exports WARNING: Unknown module: cpw.mods.securejarhandler specified to --add-opens WARNING: Unknown module: cpw.mods.securejarhandler specified to --add-opens Error: Could not find or load main class cpw.mods.bootstraplauncher.BootstrapLauncher Caused by: java.lang.ClassNotFoundException: cpw.mods.bootstraplauncher.BootstrapLauncher -
I'm completely new to Forge, and what I'm trying to do is extremely simple : I want to create a block that damages the player when they break it. But when testing my mod, the world crashes every time I break my block. The error is " io.netty.handler.codec.EncoderException: Failed to encode packet 'clientbound/minecraft:damage_event' " Here is my code : public class DamagerBlock extends Block { public DamagerBlock(BlockBehaviour.Properties properties) { super(properties); } @Override public void playerDestroy(Level level, Player p, BlockPos pos, BlockState state, @Nullable BlockEntity bentity, ItemStack stack) { p.awardStat(Stats.BLOCK_MINED.get(this)); p.causeFoodExhaustion(0.005F); System.out.println("The player is taking damage !"); //Just to check that the method is called if (!level.isClientSide()) { p.hurt(new DamageSource(new Holder.Direct<DamageType>(new DamageType("magic", 0.F, DamageEffects.HURT))), 5); } dropResources(state, level, pos, bentity, p, stack, false); } } I think I'm actually missing a lot of knowledge about client/server communication, but I just don't know how to properly tell the client that the player takes damage...
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By AndreaFarre · Posted
https://we.tl/t-w16BtUQcxb i send you the minecraft logs folder it's not the same site you sent me because it won't let me upload the logs folder, I hope it's not a problem -
Please read the FAQ on how to post logs. You have client mods trying to load on a server, which will not work. The one that stuck out was sodium client extras, there may be others, they would probably be easier to find in a log post the way the FAQ describes.
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