Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Featured Replies

Posted

Hello, I'm just wondering if there's a way to make a Tile Entity load on the Client side as when using Chunk Loaders, my Tile Entity will only load Server side only.

The reason I need it to load Client side is for an overlay that how much energy the item within the Tile Entity has as said energy essentially helps the Player cast spells and stuff.

The player can still cast spells, but the overlay will disappear if the player goes far from the Tile Entity(It should disappears if the item within the Tile Entity is removed) as the Client sees the Tile Entity is no longer there, while the Servers sees that the Tile Entity still remains.

Any suggestions?

a chunk is only load on the client if the chunk is in the render distance (the overlay disappears)

you need to sync the energy from the server to the client directly to the player (or the World)
but then you need a system which handle the case that there are more than 1 chunk loader in the world

for example you can use a Capability to store the energy from all chunk loaders and their position on the client,
the overlay will then pick the energy of the nearest chunk loader which is then displayed

  • Author
On 5/7/2022 at 5:52 PM, Luis_ST said:

a chunk is only load on the client if the chunk is in the render distance (the overlay disappears)

you need to sync the energy from the server to the client directly to the player (or the World)
but then you need a system which handle the case that there are more than 1 chunk loader in the world

for example you can use a Capability to store the energy from all chunk loaders and their position on the client,
the overlay will then pick the energy of the nearest chunk loader which is then displayed

Sorry for the late reply, but thank you! Managed to found a way to fix it! For any one reading, I just attached a Capability to the player instead!

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.