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[Solved] Where are the shader files located in the development environment?


18107
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Posted (edited)

I have a concept I would like to test before putting in effort to make a mod out of it. For this purpose I would like to edit invert.fsh. I have been unable to locate Minecraft's assets folder or any of the shaders in the development environment.

Alternatively, is there a better way to modify the shader for rapid prototyping?

Edited by 18107
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  • 18107 changed the title to [Solved] Where are the shader files located in the development environment?

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