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[Solved]Best way to determine block is exposed to sky


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I am trying to find the best way to detect if the a block is exposed to the sky after a block above it has broken. The most direct way(because I assumed there was a block break event) is to hook into a block break event and do a check every single time via checking every block from the sky limit to the block but that seems.... excessive.  Now I know from reading here that there isn't a block break event so I need other ways. I could do block lighting but this needs to work at night as well.


Anyone have any more ideas then what I have above?



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