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Posted

I have created simple mods before, but have never used forge. I would like to know how to:

- Place a non-armor item in an armor slot

- Add an animation to the viewport, similar to the image for wearing pumpkins

- Change the zoom level with a button

- Highlight ore locations on key press without making other blocks transparent

- Display a GUI on key press with info about what is being looked at

- And highlight mobs when a key is pressed.

If anyone can answer any of these questions, or perhaps link me to an answer, I would be most grateful. I have been unable to find a tutorial anywhere for any of these.

 

Thanks in advance.

<citizen> its a bird </citizen>

<citizen2> no its a plane </citizen2>

<super hero voice = on> [glow=red,2,300]NOOO ITS MAZETAR SUPER HIGHLY DETAILED GUIDE COMING TO THE RESCUE [/glow]</super hero voice>

how to debug 101:http://www.minecraftforge.net/wiki/Debug_101

-hydroflame, author of the forge revolution-

  • Author

Wow. Thank you, I would never have read any of the beginning tutorials. Clearly, starting a Forge mod is vastly different to starting, for example, a ModLoader mod, and for some reason, I was not expecting that.

Look into armor items..

 

But seriously start from step 1 if you really want to learn ;)

If you guys dont get it.. then well ya.. try harder...

Once you have the knowledge after completing Mazetar's guide:

- Place a non-armor item in an armor slot

You can fake an item is an Armor item, or you can put the item in the armor slot from a different (custom) inventory (which doesn't check if the item is an armor piece).

 

All your other questions are rendering related. I therefore recommend that (after you've completed Mazetar's guide) you dive into OpenGL. An (in-depth) guide I found really nice can be found here.

Author of PneumaticCraft, MineChess, Minesweeper Mod and Sokoban Mod. Visit www.minemaarten.com to take a look at them.

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