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[1.16.5] How do i change TileEntity's when I press the button in screenblock?


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Posted (edited)

I have a block interface in which I use this.addButton(new Button(...)) to create buttons. I need that when clicking on any button, data is saved in Tileentity. The click check occurs in the Screen class, which is inherited from ContainerScreen<...>. How is it possible to get a Tile Entity in this class for further modification. Or are there any other ways?

Edited by Maksimka3168
  • Maksimka3168 changed the title to [1.16.5] How do i change TileEntity's when I press the button in screenblock?
Posted

you need a custom network Packet (for more infos you can take a look at this) which will send all necessary (and only the 100% necessary) data to the server,
on the server you can then modify the TileEntity in the way you want

Posted (edited)

I'm not a fan of just giving people the code they need, so here is a small and simple example of a PacketHandler

with basic java you should be able to modify the packet for your purpose

Edited by Luis_ST

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