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Hello !

When I try to run a server with my mod, an error occurs and make the server crashes. It seems that the error happens on the client setup and more precisely when I try to register a new ItemProperties.

private void clientSetup(final FMLClientSetupEvent event) {
        MenuScreens.register(MenuManager.MOB_FARM_MENU.get(), MobFarmScreen::new);

        ItemBlockRenderTypes.setRenderLayer(BlockManager.IRON_MOB_FARM.get(), RenderType.cutout());
        ItemBlockRenderTypes.setRenderLayer(BlockManager.GOLD_MOB_FARM.get(), RenderType.cutout());
        ItemBlockRenderTypes.setRenderLayer(BlockManager.DIAMOND_MOB_FARM.get(), RenderType.cutout());
        ItemBlockRenderTypes.setRenderLayer(BlockManager.EMERALD_MOB_FARM.get(), RenderType.cutout());
        ItemBlockRenderTypes.setRenderLayer(BlockManager.NETHERITE_MOB_FARM.get(), RenderType.cutout());

        event.enqueueWork(() -> {
            ItemProperties.register(ItemManager.MOB_SHARD.get(), new ResourceLocation(PerfectMobFarm.MODID, "completed"), ((pStack, pLevel, pEntity, pSeed) -> {
                CompoundTag nbtData = pStack.getTag();
                if (nbtData != null && nbtData.contains(NbtTagsName.KILLED_COUNT)) {
                    return nbtData.getInt(NbtTagsName.KILLED_COUNT) == CommonConfigs.MOB_SHARD_KILL_NEEDED.get() ? 1.0F : 0.0F;
                }
                return 0.0F;
            }));

            ItemProperties.register(ItemManager.ADVANCED_MOB_SHARD.get(), new ResourceLocation(PerfectMobFarm.MODID, "completed"), ((pStack, pLevel, pEntity, pSeed) -> {
                CompoundTag nbtData = pStack.getTag();
                if (nbtData != null && nbtData.contains(NbtTagsName.KILLED_COUNT)) {
                    return nbtData.getInt(NbtTagsName.KILLED_COUNT) == CommonConfigs.MOB_SHARD_KILL_NEEDED.get() ? 1.0F : 0.0F;
                }
                return 0.0F;
            }));
        });
    }

When I comment the event.enqueueWork block, the server doesn't crash. Just below is the error stack trace.

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Exception message: java.lang.RuntimeException: Attempted to load class net/minecraft/client/multiplayer/ClientLevel for invalid dist DEDICATED_SERVER Stacktrace: at net.minecraftforge.fml.loading.RuntimeDistCleaner.processClassWithFlags(RuntimeDistCleaner.java:57) ~[fmlloader-1.18.2-40.1.0.jar:1.0] {} at 

-- snip --

java.lang.Class.privateGetDeclaredMethods(Class.java:3402) ~[?:?] {} at java.lang.Class.getDeclaredMethod(Class.java:2673) ~[?:?] {} at net.minecraftforge.eventbus.EventBus.getDeclMethod(EventBus.java:83) ~[eventbus-5.0.7.jar%239!/:?] {} at net.minecraftforge.eventbus.EventBus.lambda$registerObject$4(EventBus.java:95) ~[eventbus-5.0.7.jar%239!/:?] {} at

net.minecraftforge.eventbus.EventBus.register(EventBus.java:120) ~[eventbus-5.0.7.jar%239!/:?] {} at

com.sweetmimike.perfectmobfarm.PerfectMobFarm.<init>(PerfectMobFarm.java:67) ~[%2380!/:?] {re:classloading}

Expand  

This is happening in your constructor when you register with the EventBus.

Forge is examining your class and it is finding a reference to ClientLevel either in one of your fields or method signatures during the classloading. It might not be direct, it could be referencing one of your other classes that needs to load ClientLevel.

Obviously, ClientLevel doesn't exist on the server so it crashes.

The usual way to solve this is to move the field or method to a different class that only gets referenced/loaded from inside your client method.

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

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