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Posted

I'm trying to create a block that has semi-transparent gems encrusted in it. My previous attempts using the .translucent property and just the one texture layer resulted in a block that I could see right through into the world behind.

So therefore I thought that two texture layers would be the way to go. I've tried two different ways with no success, using both block/block and block/cube and cube_all.

 

{
  "parent": "minecraft:block/block",
  "textures": {
    "layer0": "kanohicraft:block/lightstone_block_deepslate",
    "layer1": "kanohicraft:block/lightstone_block_deepslate_gems"
  }
}
{
  "parent": "minecraft:block/block",
  "textures": {
    "down": {
      "layer0": "kanohicraft:block/lightstone_block_overworld",
      "layer1": "kanohicraft:block/lightstone_block_overworld_gems"
    },
    "up": {
      "layer0": "kanohicraft:block/lightstone_block_overworld",
      "layer1": "kanohicraft:block/lightstone_block_overworld_gems"
    },
    "north": {
      "layer0": "kanohicraft:block/lightstone_block_overworld",
      "layer1": "kanohicraft:block/lightstone_block_overworld_gems"
    },
    "south": {
      "layer0": "kanohicraft:block/lightstone_block_overworld",
      "layer1": "kanohicraft:block/lightstone_block_overworld_gems"
    },
    "east": {
      "layer0": "kanohicraft:block/lightstone_block_overworld",
      "layer1": "kanohicraft:block/lightstone_block_overworld_gems"
    },
    "west": {
      "layer0": "kanohicraft:block/lightstone_block_overworld",
      "layer1": "kanohicraft:block/lightstone_block_overworld_gems"
    }
  }
}

If anyone has done something similar they could point me towards?

Full repo is here - https://github.com/Mattah12/Kanohi_Craft2022/tree/master/src

Posted (edited)

you are using the minecraft:block/block as parent model 
you need to make your own cuboid model block whit the layers you need 
in this case sounds like a block inside another block 

{
    "parent": "block/block",
    "elements": [
        {   "from": [ 0, 0, 0 ],
            "to": [ 16, 16, 16 ],
            "faces": {
                "down":  { "texture": "#down", "cullface": "down" },
                "up":    { "texture": "#up", "cullface": "up" },
                "north": { "texture": "#north", "cullface": "north" },
                "south": { "texture": "#south", "cullface": "south" },
                "west":  { "texture": "#west", "cullface": "west" },
                "east":  { "texture": "#east", "cullface": "east" }
            }
        },
        {   "from": [ 1, 1, 1 ],
            "to": [ 15, 15, 15 ],
            "faces": {
                "down":  { "texture": "#indown", "cullface": "down" },
                "up":    { "texture": "#inup", "cullface": "up" },
                "north": { "texture": "#innorth", "cullface": "north" },
                "south": { "texture": "#insouth", "cullface": "south" },
                "west":  { "texture": "#inwest", "cullface": "west" },
                "east":  { "texture": "#ineast", "cullface": "east" }
            }
        }
    ]
}

Edited by perromercenary00
Posted

layer0, layer1 are what you use when defining layers for item models

block models work differently (they are sided) you need to define an elements array,

look at the vanilla grass block model that uses 2 elements

{   "parent": "block/block",
    "textures": {
        "particle": "block/dirt",
        "bottom": "block/dirt",
        "top": "block/grass_block_top",
        "side": "block/grass_block_side",
        "overlay": "block/grass_block_side_overlay"
    },
    "elements": [
        {   "from": [ 0, 0, 0 ],
            "to": [ 16, 16, 16 ],
            "faces": {
                "down":  { "uv": [ 0, 0, 16, 16 ], "texture": "#bottom", "cullface": "down" },
                "up":    { "uv": [ 0, 0, 16, 16 ], "texture": "#top",    "cullface": "up", "tintindex": 0 },
                "north": { "uv": [ 0, 0, 16, 16 ], "texture": "#side",   "cullface": "north" },
                "south": { "uv": [ 0, 0, 16, 16 ], "texture": "#side",   "cullface": "south" },
                "west":  { "uv": [ 0, 0, 16, 16 ], "texture": "#side",   "cullface": "west" },
                "east":  { "uv": [ 0, 0, 16, 16 ], "texture": "#side",   "cullface": "east" }
            }
        },
        {   "from": [ 0, 0, 0 ],
            "to": [ 16, 16, 16 ],
            "faces": {
                "north": { "uv": [ 0, 0, 16, 16 ], "texture": "#overlay", "tintindex": 0, "cullface": "north" },
                "south": { "uv": [ 0, 0, 16, 16 ], "texture": "#overlay", "tintindex": 0, "cullface": "south" },
                "west":  { "uv": [ 0, 0, 16, 16 ], "texture": "#overlay", "tintindex": 0, "cullface": "west" },
                "east":  { "uv": [ 0, 0, 16, 16 ], "texture": "#overlay", "tintindex": 0, "cullface": "east" }
            }
        }
    ]
}

They are drawn in order. You can ignore/remove the tintindex, that is used by vanilla to change the grass colour in different biomes.

It looks like you already have the rendertype defined for your blocks as cutout()

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Posted

Thanks both for the replies.

So something like this?

{
  "parent": "minecraft:block/block",
  "elements": [
    {   "from": [ 0, 0, 0 ],
      "to": [ 16, 16, 16 ],
      "faces": {
        "down":  { "texture": "kanohicraft:block/lightstone_block_overworld_gems", "cullface": "down" },
        "up":    { "texture": "kanohicraft:block/lightstone_block_overworld_gems", "cullface": "up" },
        "north": { "texture": "kanohicraft:block/lightstone_block_overworld_gems", "cullface": "north" },
        "south": { "texture": "kanohicraft:block/lightstone_block_overworld_gems", "cullface": "south" },
        "west":  { "texture": "kanohicraft:block/lightstone_block_overworld_gems", "cullface": "west" },
        "east":  { "texture": "kanohicraft:block/lightstone_block_overworld_gems", "cullface": "east" }
      }
    },
    {   "from": [ 1, 1, 1 ],
      "to": [ 15, 15, 15 ],
      "faces": {
        "down":  { "texture": "kanohicraft:block/lightstone_block_overworld", "cullface": "down" },
        "up":    { "texture": "kanohicraft:block/lightstone_block_overworld", "cullface": "up" },
        "north": { "texture": "kanohicraft:block/lightstone_block_overworld", "cullface": "north" },
        "south": { "texture": "kanohicraft:block/lightstone_block_overworld", "cullface": "south" },
        "west":  { "texture": "kanohicraft:block/lightstone_block_overworld", "cullface": "west" },
        "east":  { "texture": "kanohicraft:block/lightstone_block_overworld", "cullface": "east" }
      }
    }
  ]
}

 

Posted (edited)

The from/to on the second element should probably be 0,0,0 to 16,16,16. 

Edited by warjort

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Posted

You also need to define a "particle" texture, otherwise you will get purple particles when you break your block.

 

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Posted

Hmmm, still getting the purple and black 'no texture'.

What does cullface do?

 

{
  "parent": "minecraft:block/block",
  "particle": "kanohicraft:block/lightstone_block_overworld",
  "elements": [
    {   "from": [ 0, 0, 0 ],
      "to": [ 16, 16, 16 ],
      "faces": {
        "down":  { "texture": "kanohicraft:block/lightstone_block_deepslate_gems", "cullface": "down" },
        "up":    { "texture": "kanohicraft:block/lightstone_block_deepslate_gems", "cullface": "up" },
        "north": { "texture": "kanohicraft:block/lightstone_block_deepslate_gems", "cullface": "north" },
        "south": { "texture": "kanohicraft:block/lightstone_block_deepslate_gems", "cullface": "south" },
        "west":  { "texture": "kanohicraft:block/lightstone_block_deepslate_gems", "cullface": "west" },
        "east":  { "texture": "kanohicraft:block/lightstone_block_deepslate_gems", "cullface": "east" }
      }
    },
    {   "from": [ 0, 0, 0 ],
      "to": [ 16, 16, 16],
      "faces": {
        "down":  { "texture": "kanohicraft:block/lightstone_block_deepslate", "cullface": "down" },
        "up":    { "texture": "kanohicraft:block/lightstone_block_deepslate", "cullface": "up" },
        "north": { "texture": "kanohicraft:block/lightstone_block_deepslate", "cullface": "north" },
        "south": { "texture": "kanohicraft:block/lightstone_block_deepslate", "cullface": "south" },
        "west":  { "texture": "kanohicraft:block/lightstone_block_deepslate", "cullface": "west" },
        "east":  { "texture": "kanohicraft:block/lightstone_block_deepslate", "cullface": "east" }
      }
    }
  ]
}

 

Posted (edited)
"textures": {
"particle": "kanohicraft:block/lightstone_block_overworld"
},

Texture variables need to be defined in a textures block.

 

"cullface": "xxx"

Tells minecraft it doesn't need to draw the texture if there is a full block in the xxx direction. Its an optimization.

See https://minecraft.fandom.com/wiki/Model

Edited by warjort

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Posted

Hmm, still no luck

{
  "parent": "minecraft:block/block",
  "textures": {
    "particle": "kanohicraft:block/lightstone_block_deepslate"
  },
  "elements": [
    {   "from": [ 0, 0, 0 ],
      "to": [ 16, 16, 16 ],
      "faces": {
        "down":  { "texture": "kanohicraft:block/lightstone_block_deepslate_gems", "cullface": "down" },
        "up":    { "texture": "kanohicraft:block/lightstone_block_deepslate_gems", "cullface": "up" },
        "north": { "texture": "kanohicraft:block/lightstone_block_deepslate_gems", "cullface": "north" },
        "south": { "texture": "kanohicraft:block/lightstone_block_deepslate_gems", "cullface": "south" },
        "west":  { "texture": "kanohicraft:block/lightstone_block_deepslate_gems", "cullface": "west" },
        "east":  { "texture": "kanohicraft:block/lightstone_block_deepslate_gems", "cullface": "east" }
      }
    },
    {   "from": [ 0, 0, 0 ],
      "to": [ 16, 16, 16],
      "faces": {
        "down":  { "texture": "kanohicraft:block/lightstone_block_deepslate", "cullface": "down" },
        "up":    { "texture": "kanohicraft:block/lightstone_block_deepslate", "cullface": "up" },
        "north": { "texture": "kanohicraft:block/lightstone_block_deepslate", "cullface": "north" },
        "south": { "texture": "kanohicraft:block/lightstone_block_deepslate", "cullface": "south" },
        "west":  { "texture": "kanohicraft:block/lightstone_block_deepslate", "cullface": "west" },
        "east":  { "texture": "kanohicraft:block/lightstone_block_deepslate", "cullface": "east" }
      }
    }
  ]
  }

My log has the following lines, which makes me think I may have a typo or am misnaming something somewhere. Perhaps fresh eyes tomorrow will do better. But great if anyone notices something in the meantime.

[30Jun2022 20:32:35.963] [Worker-Main-14/WARN] [net.minecraft.client.resources.model.ModelBakery/]: Unable to resolve texture reference: kanohicraft:block/lightstone_block_overworld_gems in kanohicraft:block/lightstone_block_overworld
[30Jun2022 20:32:35.966] [Worker-Main-14/WARN] [net.minecraft.client.resources.model.ModelBakery/]: Unable to resolve texture reference: kanohicraft:block/lightstone_block_overworld in kanohicraft:block/lightstone_block_overworld
[30Jun2022 20:32:35.966] [Worker-Main-14/WARN] [net.minecraft.client.resources.model.ModelBakery/]: Unable to resolve texture reference: kanohicraft:block/lightstone_block_overworld_gems in kanohicraft:item/lightstone_block_overworld
[30Jun2022 20:32:35.966] [Worker-Main-14/WARN] [net.minecraft.client.resources.model.ModelBakery/]: Unable to resolve texture reference: kanohicraft:block/lightstone_block_overworld in kanohicraft:item/lightstone_block_overworld
[30Jun2022 20:32:35.966] [Worker-Main-14/WARN] [net.minecraft.client.resources.model.ModelBakery/]: Unable to resolve texture reference: kanohicraft:block/lightstone_block_deepslate_gems in kanohicraft:item/lightstone_block_deepslate
[30Jun2022 20:32:35.967] [Worker-Main-14/WARN] [net.minecraft.client.resources.model.ModelBakery/]: Unable to resolve texture reference: kanohicraft:block/lightstone_block_deepslate in kanohicraft:item/lightstone_block_deepslate
[30Jun2022 20:32:35.968] [Worker-Main-14/WARN] [net.minecraft.client.resources.model.ModelBakery/]: Unable to resolve texture reference: kanohicraft:block/lightstone_block_deepslate_gems in kanohicraft:block/lightstone_block_deepslate
[30Jun2022 20:32:35.968] [Worker-Main-14/WARN] [net.minecraft.client.resources.model.ModelBakery/]: Unable to resolve texture reference: kanohicraft:block/lightstone_block_deepslate in kanohicraft:block/lightstone_block_deepslate

 

Posted

That wiki post from earlier says:

" texture: Specifies the texture in form of the texture variable prepended with a #."

So you can't directly reference the texture inside an element, you need to use texture variables.

Something like - you will need to change them all, I only changed the first one.

{
  "parent": "minecraft:block/block",
  "textures": {
    "particle": "kanohicraft:block/lightstone_block_deepslate",
    "texture1": "kanohicraft:block/lightstone_block_deepslate_gems",
    "texture2": "kanohicraft:block/lightstone_block_deepslate"
  },
  "elements": [
    {   "from": [ 0, 0, 0 ],
      "to": [ 16, 16, 16 ],
      "faces": {
        "down":  { "texture": "#texture1", "cullface": "down" },
        "up":    { "texture": "kanohicraft:block/lightstone_block_deepslate_gems", "cullface": "up" },
        "north": { "texture": "kanohicraft:block/lightstone_block_deepslate_gems", "cullface": "north" },
        "south": { "texture": "kanohicraft:block/lightstone_block_deepslate_gems", "cullface": "south" },
        "west":  { "texture": "kanohicraft:block/lightstone_block_deepslate_gems", "cullface": "west" },
        "east":  { "texture": "kanohicraft:block/lightstone_block_deepslate_gems", "cullface": "east" }
      }
    },
    {   "from": [ 0, 0, 0 ],
      "to": [ 16, 16, 16],
      "faces": {
        "down":  { "texture": "#texture2", "cullface": "down" },
        "up":    { "texture": "kanohicraft:block/lightstone_block_deepslate", "cullface": "up" },
        "north": { "texture": "kanohicraft:block/lightstone_block_deepslate", "cullface": "north" },
        "south": { "texture": "kanohicraft:block/lightstone_block_deepslate", "cullface": "south" },
        "west":  { "texture": "kanohicraft:block/lightstone_block_deepslate", "cullface": "west" },
        "east":  { "texture": "kanohicraft:block/lightstone_block_deepslate", "cullface": "east" }
      }
    }
  ]
  }

 

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Posted

I think you probably also wants the gems as texture2? The overlaying texture should be drawn after the main texture.

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

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