Jump to content

calling Id of block or item


PlatonCraft

Recommended Posts

flintpickaxe = new ItemFlintPickAxe(650).setUnlocalizedName("flintpickaxe");

this string in the mod means that the item flintpickaxe got id 650, and it sends to class ItemFlintPickAxe.

How can i call that id from the bounds from somewhere? if i calling flintpickaxe.itemID nothing happens. whereever i call itemID it alway equals null. Help please!!

[spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler]LOL,Its nothing interesting here

[spoiler=Spoiler]And here too

[spoiler=Spoiler]But that image is pretty good

 

 

 

 

 

 

 

 

 

 

 

 

Link to comment
Share on other sites

if i calling flintpickaxe.itemID nothing happens. whereever i call itemID it alway equals null. Help please!!

itemInstance.itemID can't return null. At worse, it returns 0.

That is, if your custom item extends Item class.

 

flintpickaxe is not instance, this is Item. Once i tested it. and it returned null. but im not sure. anyway, when i calling flintpickaxe.itemID or calling itemID from anywhere it don't returns 650. I am sure. please help, haw can i call this int from the bounds?

[spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler]LOL,Its nothing interesting here

[spoiler=Spoiler]And here too

[spoiler=Spoiler]But that image is pretty good

 

 

 

 

 

 

 

 

 

 

 

 

Link to comment
Share on other sites

flintpickaxe is not instance

its an instance ...

you told us right here->

flintpickaxe = new ItemFlintPickAxe(650).setUnlocalizedName("flintpickaxe");

 

also, int never return null, never, its just impossible. like gotolink said, at worst it will return 0.

 

can we see the class where flintpickaxe is created ?

how to debug 101:http://www.minecraftforge.net/wiki/Debug_101

-hydroflame, author of the forge revolution-

Link to comment
Share on other sites

itemID maybe not an integer. I not at home actually. I release the code tomorrow. In the top of class is a string "Public static Item flintpickaxe". flintpickaxe is an Item. I know that integer cant return null. You are didnt helped me. How can i call the ID of this block from bouns, i cant create new variable. say me please if itemID is integer, how can i define its value?

[spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler]LOL,Its nothing interesting here

[spoiler=Spoiler]And here too

[spoiler=Spoiler]But that image is pretty good

 

 

 

 

 

 

 

 

 

 

 

 

Link to comment
Share on other sites

Oh sorry i am wrong, itemID is integer but this is final integer

And this is my project:

[spoiler=ItemFlintPickAxe]

package platon.mods.flintstonetools;

import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumToolMaterial;
import net.minecraft.item.ItemPickaxe;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import net.minecraftforge.common.EnumHelper;
import net.minecraftforge.common.Property;

import java.util.Random;

public class ItemFlintPickAxe extends ItemPickaxe{

public ItemFlintPickAxe(int par1)
{
super(par1,FlintBase.FLINT);
	this.setCreativeTab(CreativeTabs.tabTools);
}
@Override
public void registerIcons(IconRegister reg){
this.itemIcon = reg.registerIcon("flintstonetools:ItemFlintPickAxe");
}

public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
{

float rand = itemRand.nextFloat();
return SetBlockOnFire.SBOF(par1ItemStack, par2EntityPlayer, par3World, par4, par5, par6, par7, par8, par9, par10, rand, this.itemID);
}
}

 

[spoiler=ItemFlintShovel]

package platon.mods.flintstonetools;

import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemSpade;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;

public class ItemFlintShovel extends ItemSpade {

public ItemFlintShovel(int par1)
{
super(par1,FlintBase.FLINT);
	this.setCreativeTab(CreativeTabs.tabTools);
}
@Override
public void registerIcons(IconRegister reg){
this.itemIcon = reg.registerIcon("flintstonetools:ItemFlintShovel");
}
public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
{
float rand = itemRand.nextFloat();
return SetBlockOnFire.SBOF(par1ItemStack, par2EntityPlayer, par3World, par4, par5, par6, par7, par8, par9, par10, rand, this.itemID);
}
}

 

[spoiler=SetBlockOnFire]

package platon.mods.flintstonetools;

import java.util.Random;

import net.minecraft.block.Block;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;

import net.minecraft.world.World;

public class SetBlockOnFire extends FlintBase{
private static int getRandom(int min, int max) {
    Random random = new Random();
    int res = random.nextInt(max);
    res =   res < min ? res + min : res;
    return res;
}
static boolean a;
public static int[] fireableids = new int[200];
public static boolean isblockfireable(World par3World, int par4, int par5, int par6) {
	for (int i = 0;i<fireableids.length;i++){if (par3World.getBlockId(par4, par5-1, par6)==fireableids[i]) {a = true; break;} else {a = false;}}
	return a;
}
static int tooldmg;
public static boolean SBOF(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10, float rand, int id)
{
    if (par7 == 0)
    {
        --par5;
    }

    if (par7 == 1)
    {
        ++par5;
    }

    if (par7 == 2)
    {
        --par6;
    }

    if (par7 == 3)
    {
        ++par6;
    }

    if (par7 == 4)
    {
        --par4;
    }

    if (par7 == 5)
    {
        ++par4;
    }

    if (!par2EntityPlayer.canPlayerEdit(par4, par5, par6, par7, par1ItemStack))
    {
        return false;
    }

    else 
    {
        if (par3World.isAirBlock(par4, par5, par6) && getRandom(1,100)<=30 && SetBlockOnFire.isblockfireable(par3World, par4, par5, par6))
        {
        			par3World.playSoundEffect((double)par4 + 0.5D, (double)par5 + 0.5D, (double)par6 + 0.5D, "fire.ignite", 1.0F, rand * 0.4F + 0.8F);
        			par3World.setBlock(par4, par5, par6, Block.fire.blockID);	
        }

        switch(id){
        case 650:
        	SetBlockOnFire.tooldmg = 1;
        	break;
        case 651:
        	SetBlockOnFire.tooldmg = 2;
        	break;
        }
	par1ItemStack.damageItem(tooldmg, par2EntityPlayer);
        return true;
    }

}
static int[] deffireableids = {1,4,14,15,16,21,23,41,42,45,48,49,56,57,61,73,87,97,98,112,129,153,158,173};
}

 

[spoiler=FlintBase]

package platon.mods.flintstonetools;

import net.minecraft.item.EnumToolMaterial;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraftforge.common.Configuration;
import net.minecraftforge.common.EnumHelper;
import net.minecraftforge.common.Property;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.EventHandler;
import cpw.mods.fml.common.Mod.PreInit;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.network.NetworkMod;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.common.registry.LanguageRegistry;
@Mod (modid = FlintBase.modid, name = "Flintstone Tools", version = "1.0.1a") 
@NetworkMod (clientSideRequired = true, serverSideRequired = false)

public class FlintBase {
public static final String modid = "flintstonetools";
public static FlintBase instance = new FlintBase();
public static Item flintpickaxe;
static int flintpickaxeid;
public static Item flintshovel;
static int flintshovelid;
@EventHandler
public void preLoad(FMLPreInitializationEvent event)
{
Configuration config = new Configuration(event.getSuggestedConfigurationFile());
config.load();
config.defaultEncoding="windows-1251";
flintpickaxeid = config.get("Mod IDs", "flintpickaxeid", 650).getInt();
flintshovelid = config.get("Mod IDs", "flintshovelid", 651).getInt();
SetBlockOnFire.fireableids = config.get("flintpickaxe", "fireableids", SetBlockOnFire.deffireableids).getIntList();
config.addCustomCategoryComment("flintpickaxe", "Here is the list of IDs of blocks that can be setted on fire by the flint pickaxe.\nThat list can be modified. Just add the Ids you want in column.\n\nЗдесь в столбик указаны ID блоков, которые можно поджигать кремневой киркой.\nВы можете изменять его. Просто добавьте свои ID в колонку с новой строки");
config.save();
}
@EventHandler
public void load(FMLInitializationEvent event)
{
flintpickaxe = new ItemFlintPickAxe(flintpickaxeid).setUnlocalizedName("flintpickaxe");
GameRegistry.addRecipe(new ItemStack(FlintBase.flintpickaxe, 1), new Object[]{ "XXX", " # ", " # ",
Character.valueOf('X'), Item.flint, ('#'), Item.stick});
LanguageRegistry.instance().addNameForObject(flintpickaxe, "en_US", "Flint Pickaxe");
LanguageRegistry.instance().addNameForObject(flintpickaxe, "ru_RU", "Кремневая Кирка");


flintshovel = new ItemFlintShovel(flintshovelid).setUnlocalizedName("flintshovel");
int flintshovelid;
GameRegistry.addRecipe(new ItemStack(FlintBase.flintshovel, 1), new Object[]{ " X ", " # ", " # ",
Character.valueOf('X'), Item.flint, ('#'), Item.stick});
LanguageRegistry.instance().addNameForObject(flintshovel, "en_US", "Flint Shovel");
LanguageRegistry.instance().addNameForObject(flintshovel, "ru_RU", "Кремневая Лопата");
}
static EnumToolMaterial FLINT = EnumHelper.addToolMaterial("FLINT", 2, 150, 5.0F, 2.0F, 10);
}

 

[spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler]LOL,Its nothing interesting here

[spoiler=Spoiler]And here too

[spoiler=Spoiler]But that image is pretty good

 

 

 

 

 

 

 

 

 

 

 

 

Link to comment
Share on other sites

if i define id by another way, all works.

[spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler]LOL,Its nothing interesting here

[spoiler=Spoiler]And here too

[spoiler=Spoiler]But that image is pretty good

 

 

 

 

 

 

 

 

 

 

 

 

Link to comment
Share on other sites

also i have question: what means this string?

public static FlintBase instance = new FlintBase();

[spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler]LOL,Its nothing interesting here

[spoiler=Spoiler]And here too

[spoiler=Spoiler]But that image is pretty good

 

 

 

 

 

 

 

 

 

 

 

 

Link to comment
Share on other sites

flintshovel = new ItemFlintShovel(flintshovelid).setUnlocalizedName("flintshovel");
int flintshovelid;

Remove the variable declaration line, this might confuse with the field.

 

Basic Java:

public static FlintBase instance = new FlintBase();

means you are creating an object which is a new FlintBase().

You don't need to do this with Forge.

@Instance(FlintBase.modid)
public static FlintBase instance;

is recommended. "instance" field will be populated by the API.

 

Link to comment
Share on other sites

I didn't completly understood you. If you want me to delete flintshovelid variable it will not help. I replaced this var in the bounds by integer 650 and it wasn't helped. Or have I misunderstood you?

[spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler]LOL,Its nothing interesting here

[spoiler=Spoiler]And here too

[spoiler=Spoiler]But that image is pretty good

 

 

 

 

 

 

 

 

 

 

 

 

Link to comment
Share on other sites

flintshovel = new ItemFlintShovel(flintshovelid).setUnlocalizedName("flintshovel");
//this line is a reference i take in your class file, it uses flintshovelid, which is a field declared (static int flintshovelid;) at the beginning, this is good
int flintshovelid;
//this line is below, doesn't do anything and conflict with the field, this is bad ->remove

Now you can use flintshovel.itemID, after this line, it won't be null or 0.

From an external class: FlintBase.instance.flintshovel.itemID

Link to comment
Share on other sites

still not work. I want to call flintpickaxe id from class ItemFlintPickAxe with something like this.itemID. And from class ItemFlintShovel flintshovel id by the same string. I dont want to write something like FlintBase.instance.flintpickaxe.itemID.

And itemID still undefined and returns 0 after your changes.

 

int flintshovelid is just my error

[spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler]LOL,Its nothing interesting here

[spoiler=Spoiler]And here too

[spoiler=Spoiler]But that image is pretty good

 

 

 

 

 

 

 

 

 

 

 

 

Link to comment
Share on other sites

Listen, once i had the same problem, I had a problem with calling blockID, it returned me 0, too. And i fixed this error with this forum's help. http://www.minecraftforge.net/forum/index.php/topic,9557.msg48255.html#msg48255 This is that topic. Read it, because I dont understand what did i done.

[spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler]LOL,Its nothing interesting here

[spoiler=Spoiler]And here too

[spoiler=Spoiler]But that image is pretty good

 

 

 

 

 

 

 

 

 

 

 

 

Link to comment
Share on other sites

Did you replace

public static FlintBase instance = new FlintBase();

with

@Instance(FlintBase.modid)
public static FlintBase instance;

?

 

Yes, i did.

[spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler]LOL,Its nothing interesting here

[spoiler=Spoiler]And here too

[spoiler=Spoiler]But that image is pretty good

 

 

 

 

 

 

 

 

 

 

 

 

Link to comment
Share on other sites

If I recalll corectly, you can't trust item IDs the way you're doing inside your switch, The IDs for items are changed internally. Try replacing the constants inside the switch for your items' field itemID instead (i.e. make the cases in your switch block be flintshovel.itemID and flintaxe.itemID).

 

 

itemID is not static. but you gave me one thing, real ids is id + 256. I ll try to write new ids

[spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler]LOL,Its nothing interesting here

[spoiler=Spoiler]And here too

[spoiler=Spoiler]But that image is pretty good

 

 

 

 

 

 

 

 

 

 

 

 

Link to comment
Share on other sites

YES!!! Thank you man!! and you too, gotolink!! Now its works. I have comletely forgot about the real ids. It is the best minecraft modding forum. If I would go to some our russian forums, I likely would not get some help  :) Thank you!!

[spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler]LOL,Its nothing interesting here

[spoiler=Spoiler]And here too

[spoiler=Spoiler]But that image is pretty good

 

 

 

 

 

 

 

 

 

 

 

 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • Join one of the largest civilization experiments in Minecraft under our banner!   Our goal is to create the largest and most prominent civilization across the entirety of Minecraft, and we’d like you to join! We offer lots of unique roles and jobs that tailor to your specific skillset in Minecraft! You can build a city, participate in the government, or fight for Gold, God, and Glory on the battlefield!   Join our nation today! https://discord.gg/hb3cuaDezA
    • I have an issue where after I exit the world the capability data does not save when I reload the world. It will save the initial data such as village name but if I modify any data during gameplay theres a 5% chance the data saves when I exit then reload the world. I read the docs and was told that chunks need to be marked dirty but the docs does not say how to mark the chunk dirty... Heres the provider: public class ChunkCapProvider implements ICapabilityProvider, ICapabilitySerializable<CompoundTag> { private final Capability<IChunk> capability = ChunkCapability.CHUNK_CAPABILITY; private final ChunkCapability instance = new ChunkCapability(); private final LazyOptional lazy = LazyOptional.of(()->instance).cast(); public void invalidate(){ lazy.invalidate(); } @Nonnull @Override public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction direction) { if(cap == capability ) return lazy; return LazyOptional.empty(); } @Override public CompoundTag serializeNBT() { return instance.serializeNBT(); } @Override public void deserializeNBT(CompoundTag tag) { instance.deserializeNBT(tag); } }   Heres the capability class: public class ChunkCapability implements IChunk { public static final ResourceLocation ID = new ResourceLocation(Main.MODID, "owner"); public static final String VILLAGE_NAME = "village_name"; public static final String SAVED_ROLES = "saved_roles"; public static final String SAVED_POINTS = "saved_points"; public static final String BAD_CHUNK = "BAD_VILLAGE_CHUNK"; public static Capability<IChunk> CHUNK_CAPABILITY = null; private String villageName = "BAD_VILLAGE_CHUNK"; private String savedRoles = ""; private String savedPoints = ""; public ChunkCapability(){ this.getClass(); } @Override public CompoundTag serializeNBT() { CompoundTag nbt = new CompoundTag(); nbt.putString(SAVED_ROLES, this.savedRoles); nbt.putString(SAVED_POINTS, this.savedPoints); nbt.putString(VILLAGE_NAME, this.villageName); return nbt; } public void deserializeNBT(CompoundTag tag) { this.setVillageName(tag.getString(VILLAGE_NAME)); this.setSavedRoles(tag.getString(SAVED_ROLES)); this.setSavedPoints(tag.getString(SAVED_POINTS)); } public String getVillageName() { return this.villageName; } public void setVillageName(String str) { this.villageName = str; } public void setSavedRoles(String str) { this.savedRoles = str; } public void setRole(String name, String role){ if(!this.hasRole(name)) { this.savedRoles += (name + ":" + role + ","); this.savedPoints += (name + ":" + 10 + ","); return; } String roleName = this.getRole(name); String firstStr = this.savedRoles.substring(0, this.savedRoles.indexOf(name + ":") + name.length() + 1); String lastStr = this.savedRoles.substring(this.savedRoles.indexOf(name + ":") + ((name.length() + 1) + roleName.length())); this.savedRoles = firstStr + role + lastStr; } public String getRole(String name){ if(this.savedRoles.isEmpty() || !this.savedRoles.contains(name)) { this.setRole(name, Roles.Role.FOREIGNER.getName()); } String fStr = this.savedRoles.substring(this.savedRoles.indexOf(name + ":"), this.savedRoles.indexOf(',')); return fStr.substring(fStr.indexOf(':') + 1); } public boolean hasRole(String name) { if(this.savedRoles.isEmpty()) return false; return this.savedRoles.contains(name); } public String getSavedRoles() { return this.savedRoles; } public String getSavedPoints() { return this.savedPoints; } public void setSavedPoints(String name) { this.savedPoints = name; } public int getPoints(String name) { if(this.savedPoints.isEmpty() || !this.savedRoles.contains(name)) this.setPoints(name, 10); String fStr = this.savedPoints.substring(this.savedPoints.indexOf(name + ':')); return Integer.parseInt(fStr.substring(fStr.indexOf(':') + 1, fStr.indexOf(','))); } public void setPoints(String name, int rV) { if(!this.hasPoints(name)){ this.savedPoints += (name + ":" + rV + ","); return; } String oldPoints = String.valueOf(this.getPoints(name)); String points = String.valueOf(rV); String firstStr = this.savedPoints.substring(0, this.savedPoints.indexOf(name + ":") + name.length() + 1); String lastStr = this.savedPoints.substring(this.savedPoints.indexOf(name + ":") + ((name.length() + 1) + oldPoints.length())); Minecraft.getInstance().player.displayClientMessage(Component.nullToEmpty("Saved String: " + (firstStr + points + lastStr)), false); this.savedPoints = (firstStr + points + lastStr); } public boolean hasPoints(String name) { if(this.savedPoints.isEmpty()) return false; return this.savedPoints.contains(name); } }   Heres where I attach/register: @Mod.EventBusSubscriber(modid = Main.MODID) public class CapabilityEvents { @SubscribeEvent public static void attachCapability(AttachCapabilitiesEvent<LevelChunk> event){ ChunkCapProvider provider = new ChunkCapProvider(); event.addCapability(ChunkCapability.ID, provider); event.addListener(provider::invalidate); } }  
    • Id use this ServerLevel#findNearestMapFeature  
    • Trying to play with the mods: Tinkers Construct, Buildcraft and the Blood Magic addon Blood Arsenal; the game crashes. I noticed that when trying to use only two of the three in any combination the game opens without problems, but when trying to put all three together the error occurs. Is there any configuration I can modify or any other way to solve the problem?   ---- Minecraft Crash Report ---- // Hi. I'm Minecraft, and I'm a crashaholic. Time: 5/22/24 8:48 PM Description: There was a severe problem during mod loading that has caused the game to fail cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: tconstruct/library/weaponry/AmmoWeapon     at cpw.mods.fml.common.LoadController.transition(LoadController.java:163)     at cpw.mods.fml.common.Loader.loadMods(Loader.java:544)     at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:208)     at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)     at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)     at net.minecraft.client.main.Main.main(SourceFile:148)     at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)     at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)     at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)     at java.lang.reflect.Method.invoke(Unknown Source)     at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)     at net.minecraft.launchwrapper.Launch.main(Launch.java:28) Caused by: java.lang.NoClassDefFoundError: tconstruct/library/weaponry/AmmoWeapon     at java.lang.Class.forName0(Native Method)     at java.lang.Class.forName(Unknown Source)     at cpw.mods.fml.common.ProxyInjector.inject(ProxyInjector.java:42)     at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:512)     at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)     at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)     at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)     at java.lang.reflect.Method.invoke(Unknown Source)     at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)     at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)     at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)     at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)     at com.google.common.eventbus.EventBus.post(EventBus.java:275)     at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)     at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190)     at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)     at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)     at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)     at java.lang.reflect.Method.invoke(Unknown Source)     at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)     at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)     at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)     at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)     at com.google.common.eventbus.EventBus.post(EventBus.java:275)     at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)     at cpw.mods.fml.common.Loader.loadMods(Loader.java:513)     ... 10 more Caused by: java.lang.ClassNotFoundException: tconstruct.library.weaponry.AmmoWeapon     at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)     at java.lang.ClassLoader.loadClass(Unknown Source)     at java.lang.ClassLoader.loadClass(Unknown Source)     ... 36 more Caused by: java.lang.NoClassDefFoundError: tconstruct/library/weaponry/AmmoItem     at java.lang.ClassLoader.defineClass1(Native Method)     at java.lang.ClassLoader.defineClass(Unknown Source)     at java.security.SecureClassLoader.defineClass(Unknown Source)     at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182)     ... 38 more Caused by: java.lang.ClassNotFoundException: tconstruct.library.weaponry.AmmoItem     at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:101)     at java.lang.ClassLoader.loadClass(Unknown Source)     at java.lang.ClassLoader.loadClass(Unknown Source)     ... 42 more A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details:     Minecraft Version: 1.7.10     Operating System: Windows 10 (x86) version 10.0     Java Version: 1.8.0_411, Oracle Corporation     Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation     Memory: 271923192 bytes (259 MB) / 402653184 bytes (384 MB) up to 536870912 bytes (512 MB)     JVM Flags: 9 total; -Xmx512M -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M -XX:+IgnoreUnrecognizedVMOptions -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump     AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used     IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0     FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 14 mods loaded, 14 mods active     States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored     UC    mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)      UC    FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1614-1.7.10.jar)      UC    Forge{10.13.4.1614} [Minecraft Forge] (forge-1.7.10-10.13.4.1614-1.7.10.jar)      UC    AWWayofTime{v1.3.3} [Blood Magic: Alchemical Wizardry] (BloodMagic-1.7.10-1.3.3-17.jar)      UC    Mantle{1.7.10-0.3.2.jenkins191} [Mantle] (Mantle-1.7.10-0.3.2b.jar)      UE    TConstruct{1.7.10-1.8.8.build991} [Tinkers' Construct] (TConstruct-1.7.10-1.8.8.build991.jar)      UC    BloodArsenal{1.2-5} [Blood Arsenal] (BloodArsenal-1.7.10-1.2-5.jar)      UC    BuildCraft|Core{7.1.25} [BuildCraft] (buildcraft-7.1.25.jar)      UC    BuildCraft|Builders{7.1.25} [BC Builders] (buildcraft-7.1.25.jar)      UC    BuildCraft|Robotics{7.1.25} [BC Robotics] (buildcraft-7.1.25.jar)      UC    BuildCraft|Silicon{7.1.25} [BC Silicon] (buildcraft-7.1.25.jar)      UC    BuildCraft|Energy{7.1.25} [BC Energy] (buildcraft-7.1.25.jar)      UC    BuildCraft|Transport{7.1.25} [BC Transport] (buildcraft-7.1.25.jar)      UC    BuildCraft|Factory{7.1.25} [BC Factory] (buildcraft-7.1.25.jar)      GL info: ' Vendor: 'Intel' Version: '4.4.0 - Build 21.20.16.4541' Renderer: 'Intel(R) HD Graphics 610'     Mantle Environment: Environment healthy.     TConstruct Environment: Environment healthy.
    • fixed this problem but now i have a new one  java.lang.RuntimeException: java.lang.NoSuchFieldException: processor  Help 
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.