Posted August 5, 20223 yr I'm trying to save and load items via compound tags. Back in 1.16 i used these snippets to save and load items. tag.putString("example", item.getRegistryName().toString()); // I used this to store items. ForgeRegistries.ITEMS.getValue(new ResourceLocation(nbt.getString("example"))); // CompoundTag to Item. My question is how i can replicate this in 1.19? It is only the item that i want to save, not an itemstack.
August 5, 20223 yr Quote ResourceLocation id = ForgeRegistries.ITEMS.getKey(item); Boilerplate: If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one. If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install Large files should be posted to a file sharing site like https://gist.github.com You should also read the support forum sticky post.
August 5, 20223 yr NOTE: That will return minecraft:air if for some reason the item is not registered. Boilerplate: If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one. If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install Large files should be posted to a file sharing site like https://gist.github.com You should also read the support forum sticky post.
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