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I am working on a mod, that will have a lot of essentially the same blocks with different materials and textures. (Stairs, slabs and quarter blocks)

In order to save me a lot of work and allow the mod to automatically create these blocks from just a list of base-blocks I have created a system that auto-generates the resource files for the blocks (block model, blockstate, item model) and places them in a folder named with the modid inside the minecraft folder. This works fine and I am loading the resource files from the folder by adding the folder as a resource pack using ResourcePackInfo.createResourcePack and supplying it using Minecraft.getInstance().getResourcePackList().addPackFinder.

Now I want to add the crafting recipes and I implemented the auto-generation of the json files for all the crafting recipes. These files are placed in a data subfolder of the resource folder.

The folder tree looks like this:

.minecraft

|->modid

|     |->resources

|     |      |->assets

|     |      |     |->.....                <-Here are the other files in the correct folders (blockstates, models, lang)

|     |      |->data

|     |      |     |->recipes

|     |      |     |     |->.....            <-This is where the crafting recipe json files are located

|     |      |->pack.mcmeta

 

The problem is, that the crafting recipes are not loaded into the game, while all the files under assets are.

I guess the reason for this is, that the game reads all the files in the resources directory as a resource pack, but it does not look for crafting recipes in a resource pack, as those would come in a datapack.

So the question is, how do I load the contents of that data folder as a internal datapack (like the data folder inside the mod jar would be)?

 

I looked around on the internet a little, but couldn't really find anything that would help me. I also tried finding out how forge loads that stuff, but I couldn't really find it quickly....

 

I am specificly asking for version 1.18.2!

(Please don't close this question because of the version...)

 

(I know this is essentially a repost of another question of mine, but the earlier one was closed before I got an answer, due to the version...)

Posted

subscribe to AddPackFindersEvent on the MOD event bus.

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

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