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Renderer is Null During EntityRendererEvent.AddLayers


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Ahoy. I'm trying to register a custom render layer during the proper event, like so:

Adding the event as a listener:
final IEventBus modEventBus = FMLJavaModLoadingContext.get().getModEventBus();
modEventBus.addListener(EventPriority.LOWEST, this::registerRenderLayers);

    public void registerRenderLayers(final EntityRenderersEvent.AddLayers event) {
        final LivingEntityRenderer<Player, PlayerModel<Player>> playerRenderer = event.getRenderer(EntityType.PLAYER);
        playerRenderer.addLayer(new WornItemLayer<>(playerRenderer));

An error is being thrown saying that "playerRenderer" is null. I'm not too sure what I'm doing wrong here, as I imagine that if the event is firing, the renderer shouldn't be null.



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Look at the javadoc for the getSkins() and getSkin() methods of the AddLayers event.


If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

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