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Registry Object not present: forge:entity_gravity after updating forge version. [1.19]


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Posted

I have been getting this error since updating my forge version in build.gradle.

The client crashes when loading into a world.

The full crash report is below:

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The crash report seems to be from the server, could there be an issue with my Forge environment?

I have tried creating a new world which would load in but crash after a few seconds.

Any help is appreciated.

Posted

Yes I tried that many times. It seems that after a certain forge version I get this error. 

I have worked out it's something to do with values in my mods config file being referenced before the value is assigned. 

This is strange as I haven't changed the config at all. Has forge changed the stage at which it loads the config in a recent version? 

Posted

Heres my main class where I register the config. 

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Here's the config file.

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Here is where I'm trying to reference the config values. CustomArmorMaterial is essentially a copy of Minecrafts ArmorMaterials which implements ArmorMaterial.

I'm guessing the materials in here are initialised before the config is loaded which is causing the issue. If i remove ArmorConfig.COMMON.birchWoodDurability.get() everything works fine.

 

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Posted
  On 8/9/2022 at 8:40 AM, Bailym said:

I'm guessing the materials in here are initialised before the config is loaded which is causing the issue. If i remove ArmorConfig.COMMON.birchWoodDurability.get() everything works fine.

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That's correct, if you want that your Armor is modifiable via the config you need to lazy load/get the values.
Means you need to get the config value in the getter of the value (e.g. #getDurabilityForSlot).

You also should use a server config file, to make sure the values of server and client match.

Posted

Thanks Luis thats really helpful.

  Quote

Note also, that this means that in previous versions your config file had absolutely zero effect, because by the time you accessed it, it always had the default values.

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Haha oops.

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