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Registry Object not present: forge:entity_gravity after updating forge version. [1.19]


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Posted

I have been getting this error since updating my forge version in build.gradle.

The client crashes when loading into a world.

The full crash report is below:

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The crash report seems to be from the server, could there be an issue with my Forge environment?

I have tried creating a new world which would load in but crash after a few seconds.

Any help is appreciated.

Posted

Yes I tried that many times. It seems that after a certain forge version I get this error. 

I have worked out it's something to do with values in my mods config file being referenced before the value is assigned. 

This is strange as I haven't changed the config at all. Has forge changed the stage at which it loads the config in a recent version? 

Posted

Heres my main class where I register the config. 

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Here's the config file.

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Here is where I'm trying to reference the config values. CustomArmorMaterial is essentially a copy of Minecrafts ArmorMaterials which implements ArmorMaterial.

I'm guessing the materials in here are initialised before the config is loaded which is causing the issue. If i remove ArmorConfig.COMMON.birchWoodDurability.get() everything works fine.

 

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Posted
  On 8/9/2022 at 8:40 AM, Bailym said:

I'm guessing the materials in here are initialised before the config is loaded which is causing the issue. If i remove ArmorConfig.COMMON.birchWoodDurability.get() everything works fine.

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That's correct, if you want that your Armor is modifiable via the config you need to lazy load/get the values.
Means you need to get the config value in the getter of the value (e.g. #getDurabilityForSlot).

You also should use a server config file, to make sure the values of server and client match.

Posted

Thanks Luis thats really helpful.

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Note also, that this means that in previous versions your config file had absolutely zero effect, because by the time you accessed it, it always had the default values.

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Haha oops.

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