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You can make a biome using the datapack mechanism: https://minecraft.fandom.com/wiki/Biome/JSON_format

Your mod is automatically a datapack, you place the files in src/main/resources/data

 

Or can create them in code using a similar mechanism to what your already have for your feature.

 

But having a biome won't do you much good unless you have dimension with a ChunkGenerator/BiomeSource that uses it.

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

  • Author

I tried just a json but it wouldn't work... But I have a dimension.

Edited by Tucky143

If you have a dimension then you must have a chunk generator and that must have a biome source.

The biome source is what decides which biomes to use.

You can do all this with json as well if you want: https://minecraft.fandom.com/wiki/Custom_dimension

You only need to write code if the vanilla options/behaviour are not what you want.

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

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