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Can't use player.onGround?


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Can you show me the whole code where you are using this if statement?


Here you go:



public boolean func_111207_a(ItemStack itemstack, EntityPlayer player, EntityLivingBase target){


if(target instanceof EntityCreeper){


target.motionY = 2.5;

    } else {

    player.addChatMessage("This item only works while on the ground!"); }

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