Posted August 21, 201312 yr There is an error. i dont know what should i do ---- Minecraft Crash Report ---- // I bet Cylons wouldn't have this problem. Time: 21.08.13 19:41 Description: Rendering screen java.lang.ArrayIndexOutOfBoundsException: 2 at platon.mods.unenchant.TileEntityUnEnchTbl.getStackInSlot(TileEntityUnEnchTbl.java:25) at net.minecraft.inventory.Slot.getStack(Slot.java:91) at net.minecraft.client.gui.inventory.GuiContainer.drawSlotInventory(GuiContainer.java:404) at net.minecraft.client.gui.inventory.GuiContainer.drawScreen(GuiContainer.java:150) at net.minecraft.client.renderer.EntityRenderer.updateCameraAndRender(EntityRenderer.java:1036) at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:934) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:826) at net.minecraft.client.main.Main.main(Main.java:93) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraft.launchwrapper.Launch.launch(Launch.java:57) at net.minecraft.launchwrapper.Launch.main(Launch.java:18) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at platon.mods.unenchant.TileEntityUnEnchTbl.getStackInSlot(TileEntityUnEnchTbl.java:25) at net.minecraft.inventory.Slot.getStack(Slot.java:91) at net.minecraft.client.gui.inventory.GuiContainer.drawSlotInventory(GuiContainer.java:404) at net.minecraft.client.gui.inventory.GuiContainer.drawScreen(GuiContainer.java:150) -- Screen render details -- Details: Screen name: platon.mods.unenchant.GuiUnEnchTbl Mouse location: Scaled: (213, 119). Absolute: (427, 240) Screen size: Scaled: (427, 240). Absolute: (854, 480). Scale factor of 2 -- Affected level -- Details: Level name: MpServer All players: 1 total; [EntityClientPlayerMP['Player376'/313, l='MpServer', x=239,81, y=71,62, z=85,25]] Chunk stats: MultiplayerChunkCache: 360 Level seed: 0 Level generator: ID 00 - default, ver 1. Features enabled: false Level generator options: Level spawn location: World: (240,64,124), Chunk: (at 0,4,12 in 15,7; contains blocks 240,0,112 to 255,255,127), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) Level time: 231802 game time, 26783 day time Level dimension: 0 Level storage version: 0x00000 - Unknown? Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false) Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false Forced entities: 109 total; [EntityClientPlayerMP['Player376'/313, l='MpServer', x=239,81, y=71,62, z=85,25], EntitySkeleton['Скелет'/71, l='MpServer', x=160,91, y=54,00, z=11,53], EntityCreeper['Крипер'/76, l='MpServer', x=175,50, y=30,00, z=114,50], EntityCreeper['Крипер'/77, l='MpServer', x=169,38, y=32,00, z=121,59], EntitySkeleton['Скелет'/72, l='MpServer', x=173,66, y=17,00, z=20,53], EntityChicken['Курица'/73, l='MpServer', x=163,53, y=67,00, z=22,78], EntityCow['РљРѕСЂРѕРІР°'/74, l='MpServer', x=167,81, y=70,00, z=74,66], EntityZombie['Р—РѕРјР±Рё'/75, l='MpServer', x=163,69, y=16,00, z=88,63], EntityCreeper['Крипер'/85, l='MpServer', x=182,56, y=52,00, z=12,03], EntityCreeper['Крипер'/84, l='MpServer', x=184,69, y=51,00, z=11,56], EntitySheep['Овца'/87, l='MpServer', x=191,06, y=70,00, z=21,41], EntityBat['Летучая мышь'/86, l='MpServer', x=195,45, y=10,03, z=16,57], EntityCreeper['Крипер'/83, l='MpServer', x=178,43, y=54,81, z=12,61], EntityZombie['Р—РѕРјР±Рё'/93, l='MpServer', x=190,09, y=26,00, z=113,50], EntitySkeleton['Скелет'/92, l='MpServer', x=176,34, y=30,00, z=112,69], EntitySilverfish['Чешуйница'/95, l='MpServer', x=186,89, y=71,00, z=116,81], EntitySkeleton['Скелет'/94, l='MpServer', x=187,69, y=26,00, z=112,50], EntityBat['Летучая мышь'/89, l='MpServer', x=175,57, y=16,59, z=71,70], EntitySkeleton['Скелет'/88, l='MpServer', x=184,25, y=13,00, z=61,78], EntitySkeleton['Скелет'/91, l='MpServer', x=179,61, y=28,00, z=110,36], EntitySkeleton['Скелет'/90, l='MpServer', x=183,50, y=34,00, z=68,50], EntityBat['Летучая мышь'/103, l='MpServer', x=193,25, y=31,10, z=7,75], EntitySilverfish['Чешуйница'/96, l='MpServer', x=188,72, y=71,00, z=125,51], EntitySkeleton['Скелет'/110, l='MpServer', x=201,31, y=50,00, z=41,66], EntityCow['РљРѕСЂРѕРІР°'/111, l='MpServer', x=196,78, y=71,00, z=103,81], EntityZombie['Р—РѕРјР±Рё'/108, l='MpServer', x=204,28, y=39,00, z=21,84], EntitySpider['Паук'/109, l='MpServer', x=208,56, y=52,00, z=22,75], EntityBat['Летучая мышь'/106, l='MpServer', x=196,31, y=13,10, z=16,25], EntitySkeleton['Скелет'/107, l='MpServer', x=207,50, y=40,00, z=24,50], EntityBat['Летучая мышь'/104, l='MpServer', x=192,07, y=45,75, z=7,49], EntitySilverfish['Чешуйница'/112, l='MpServer', x=201,46, y=72,00, z=114,82], EntitySlime['Слизень'/125, l='MpServer', x=211,31, y=38,00, z=102,31], EntityCow['РљРѕСЂРѕРІР°'/124, l='MpServer', x=217,91, y=70,00, z=17,50], EntityCow['РљРѕСЂРѕРІР°'/123, l='MpServer', x=222,22, y=69,00, z=24,78], EntitySkeleton['Скелет'/122, l='MpServer', x=223,41, y=44,00, z=21,00], EntityCow['РљРѕСЂРѕРІР°'/121, l='MpServer', x=220,13, y=69,00, z=8,09], EntitySkeleton['Скелет'/120, l='MpServer', x=209,50, y=49,00, z=9,50], EntityZombie['Р—РѕРјР±Рё'/137, l='MpServer', x=238,03, y=40,00, z=84,56], EntityZombie['Р—РѕРјР±Рё'/136, l='MpServer', x=238,31, y=43,00, z=93,84], EntityCreeper['Крипер'/139, l='MpServer', x=239,00, y=47,00, z=99,72], EntitySkeleton['Скелет'/138, l='MpServer', x=240,09, y=37,00, z=95,50], EntityBat['Летучая мышь'/141, l='MpServer', x=231,47, y=37,10, z=107,25], EntityZombie['Р—РѕРјР±Рё'/140, l='MpServer', x=236,50, y=45,00, z=97,16], EntitySilverfish['Чешуйница'/143, l='MpServer', x=224,21, y=71,00, z=103,59], EntityCow['РљРѕСЂРѕРІР°'/142, l='MpServer', x=236,50, y=70,00, z=108,53], EntitySquid['РЎРїСЂСѓС‚'/128, l='MpServer', x=220,53, y=60,00, z=148,47], EntitySkeleton['Скелет'/133, l='MpServer', x=227,50, y=51,00, z=14,50], EntityZombie['Р—РѕРјР±Рё'/135, l='MpServer', x=233,06, y=51,00, z=18,59], EntitySkeleton['Скелет'/134, l='MpServer', x=228,94, y=51,00, z=16,53], EntityPig['РЎРІРёРЅСЊСЏ'/152, l='MpServer', x=252,50, y=63,00, z=145,25], EntityCow['РљРѕСЂРѕРІР°'/153, l='MpServer', x=245,13, y=63,00, z=162,69], EntityZombie['Р—РѕРјР±Рё'/155, l='MpServer', x=258,00, y=39,00, z=9,50], EntityZombie['Р—РѕРјР±Рё'/156, l='MpServer', x=263,21, y=38,67, z=10,47], EntityBat['Летучая мышь'/157, l='MpServer', x=258,66, y=41,10, z=12,75], EntityBat['Летучая мышь'/158, l='MpServer', x=267,25, y=38,00, z=12,44], EntityZombie['Р—РѕРјР±Рё'/144, l='MpServer', x=233,50, y=36,00, z=113,50], EntitySkeleton['Скелет'/150, l='MpServer', x=240,94, y=49,00, z=22,31], EntityZombie['Р—РѕРјР±Рё'/151, l='MpServer', x=248,09, y=35,00, z=98,38], EntityOcelot['Оцелот'/163, l='MpServer', x=265,22, y=69,00, z=66,69], EntityPig['РЎРІРёРЅСЊСЏ'/162, l='MpServer', x=264,50, y=71,00, z=62,47], EntitySkeleton['Скелет'/161, l='MpServer', x=262,50, y=64,00, z=44,06], EntityCow['РљРѕСЂРѕРІР°'/160, l='MpServer', x=270,97, y=65,00, z=13,53], EntityPig['РЎРІРёРЅСЊСЏ'/167, l='MpServer', x=260,47, y=56,00, z=156,50], EntityZombie['Р—РѕРјР±Рё'/166, l='MpServer', x=263,47, y=46,00, z=127,97], EntityCreeper['Крипер'/165, l='MpServer', x=268,31, y=45,29, z=117,69], EntitySkeleton['Скелет'/164, l='MpServer', x=271,63, y=19,00, z=121,88], EntitySkeleton['Скелет'/186, l='MpServer', x=275,22, y=20,00, z=125,56], EntityItem['item.item.rottenFlesh'/187, l='MpServer', x=276,69, y=67,13, z=122,09], EntityBat['Летучая мышь'/184, l='MpServer', x=283,34, y=52,00, z=107,51], EntityCreeper['Крипер'/185, l='MpServer', x=279,00, y=21,00, z=127,41], EntityCow['РљРѕСЂРѕРІР°'/190, l='MpServer', x=287,16, y=66,00, z=143,56], EntityPig['РЎРІРёРЅСЊСЏ'/191, l='MpServer', x=272,47, y=71,00, z=140,06], EntityBat['Летучая мышь'/188, l='MpServer', x=283,24, y=20,50, z=128,79], EntityBat['Летучая мышь'/189, l='MpServer', x=285,41, y=48,72, z=129,75], EntityCreeper['Крипер'/178, l='MpServer', x=287,00, y=36,00, z=14,37], EntityCreeper['Крипер'/179, l='MpServer', x=286,72, y=36,00, z=15,75], EntityZombie['Р—РѕРјР±Рё'/176, l='MpServer', x=285,09, y=33,00, z=7,41], EntityEnderman['Рндермен'/177, l='MpServer', x=284,28, y=35,00, z=13,59], EntitySkeleton['Скелет'/182, l='MpServer', x=278,53, y=26,00, z=34,69], EntityCow['РљРѕСЂРѕРІР°'/183, l='MpServer', x=275,69, y=73,00, z=57,47], EntitySkeleton['Скелет'/180, l='MpServer', x=282,52, y=55,00, z=5,55], EntityCreeper['Крипер'/181, l='MpServer', x=274,94, y=38,00, z=24,53], EntitySheep['Овца'/205, l='MpServer', x=294,75, y=63,00, z=89,94], EntitySheep['Овца'/204, l='MpServer', x=296,19, y=63,00, z=90,19], EntityBat['Летучая мышь'/207, l='MpServer', x=288,22, y=49,77, z=106,41], EntitySheep['Овца'/206, l='MpServer', x=298,19, y=63,00, z=87,19], EntitySheep['Овца'/201, l='MpServer', x=302,50, y=68,00, z=37,53], EntityCreeper['Крипер'/200, l='MpServer', x=291,63, y=36,00, z=16,66], EntitySheep['Овца'/203, l='MpServer', x=295,91, y=63,00, z=73,38], EntitySheep['Овца'/202, l='MpServer', x=303,81, y=67,00, z=35,53], EntityZombie['Р—РѕРјР±Рё'/198, l='MpServer', x=293,54, y=34,00, z=2,93], EntityBat['Летучая мышь'/193, l='MpServer', x=278,31, y=62,38, z=156,36], EntityPig['РЎРІРёРЅСЊСЏ'/192, l='MpServer', x=274,53, y=59,00, z=155,50], EntityPig['РЎРІРёРЅСЊСЏ'/194, l='MpServer', x=277,91, y=64,00, z=157,34], EntitySheep['Овца'/220, l='MpServer', x=311,50, y=71,00, z=67,50], EntityPig['РЎРІРёРЅСЊСЏ'/221, l='MpServer', x=305,53, y=63,00, z=84,59], EntitySheep['Овца'/222, l='MpServer', x=304,50, y=69,00, z=95,50], EntitySheep['Овца'/223, l='MpServer', x=316,53, y=71,00, z=90,84], EntityCow['РљРѕСЂРѕРІР°'/216, l='MpServer', x=308,91, y=63,00, z=32,13], EntityOcelot['Оцелот'/217, l='MpServer', x=304,51, y=63,54, z=31,64], EntitySheep['Овца'/218, l='MpServer', x=313,30, y=75,00, z=46,45], EntitySheep['Овца'/219, l='MpServer', x=318,53, y=71,00, z=77,47], EntityZombie['Р—РѕРјР±Рё'/213, l='MpServer', x=318,55, y=26,00, z=7,97], EntityPig['РЎРІРёРЅСЊСЏ'/214, l='MpServer', x=318,63, y=75,00, z=15,53], EntityCow['РљРѕСЂРѕРІР°'/215, l='MpServer', x=307,03, y=63,00, z=31,50], EntitySheep['Овца'/208, l='MpServer', x=303,50, y=69,00, z=97,50], EntityZombie['Р—РѕРјР±Рё'/209, l='MpServer', x=290,50, y=48,00, z=130,03], EntityPig['РЎРІРёРЅСЊСЏ'/225, l='MpServer', x=321,52, y=66,00, z=164,85], EntityPig['РЎРІРёРЅСЊСЏ'/224, l='MpServer', x=305,78, y=70,00, z=125,75]] Retry entities: 0 total; [] Server brand: fml,forge Server type: Integrated singleplayer server Stacktrace: at net.minecraft.client.multiplayer.WorldClient.addWorldInfoToCrashReport(WorldClient.java:440) at net.minecraft.client.Minecraft.addGraphicsAndWorldToCrashReport(Minecraft.java:2298) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:844) at net.minecraft.client.main.Main.main(Main.java:93) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraft.launchwrapper.Launch.launch(Launch.java:57) at net.minecraft.launchwrapper.Launch.main(Launch.java:18) -- System Details -- Details: Minecraft Version: 1.6.2 Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.7.0_25, Oracle Corporation Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 788159232 bytes (751 MB) / 1037959168 bytes (989 MB) up to 1037959168 bytes (989 MB) JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M AABB Pool Size: 17636 (987616 bytes; 0 MB) allocated, 1473 (82488 bytes; 0 MB) used Suspicious classes: FML and Forge are installed IntCache: cache: 15, tcache: 0, allocated: 3, tallocated: 63 FML: MCP v8.04 FML v6.2.35.804 Minecraft Forge 9.10.0.804 8 mods loaded, 8 mods active mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available FML{6.2.35.804} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Forge{9.10.0.804} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available CodeChickenCore{0.9.0.1} [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available NotEnoughItems{1.6.0.5} [Not Enough Items] (NotEnoughItems 1.6.0.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available IronChest{1.0} [iron Chests] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available flintstonetools{1.1.3a} [Flintstone Tools] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available unenchtbl{0.1.1} [unenchanting Table] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Launched Version: 1.6 LWJGL: 2.9.0 OpenGL: AMD Radeon HD 6800 Series GL version 4.3.12414 Compatibility Profile Context 13.150.100.1000, ATI Technologies Inc. Is Modded: Definitely; Client brand changed to 'fml,forge' Type: Client (map_client.txt) Resource Pack: Default Current Language: Р СѓСЃСЃРєРёР№ (Р РѕСЃСЃРёСЏ) Profiler Position: N/A (disabled) Vec3 Pool Size: 1077 (60312 bytes; 0 MB) allocated, 316 (17696 bytes; 0 MB) used[/spoiler] I found a tutorial, but i still dont know what should i do here it is: http://www.minecraftforum.net/topic/1924178-forge-162-micros-furnace-tutorials/ [spoiler= Base] package platon.mods.unenchant; import platon.mods.flintstonetools.FlintBase; import platon.mods.flintstonetools.ItemFlintHoe; import cpw.mods.fml.common.Mod; import cpw.mods.fml.common.Mod.EventHandler; import cpw.mods.fml.common.Mod.Instance; import cpw.mods.fml.common.event.FMLInitializationEvent; import cpw.mods.fml.common.network.NetworkMod; import cpw.mods.fml.common.network.NetworkMod.SidedPacketHandler; import cpw.mods.fml.common.network.NetworkRegistry; import cpw.mods.fml.common.registry.GameRegistry; import cpw.mods.fml.common.registry.LanguageRegistry; import net.minecraft.block.Block; import net.minecraft.client.entity.EntityClientPlayerMP; import net.minecraft.client.gui.inventory.GuiContainer; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.src.BaseMod; import net.minecraft.src.ModLoader; @Mod (modid = EnchantBase.modid, name = "Unenchanting Table", version = "0.1.1") @NetworkMod (clientSideRequired = true, serverSideRequired = false) public class EnchantBase extends BaseMod{ public static Block unenchtbl = new BlockUnEnchTbl(648).setUnlocalizedName("unenchtbl"); public static final String modid = "unenchtbl"; public static EnchantBase instance = new EnchantBase(); @EventHandler public void init(FMLInitializationEvent event) { GameRegistry.registerBlock(unenchtbl); //GameRegistry.addRecipe(new ItemStack(FlintBase.flinthoe, 1), new Object[]{ " XX", " # ", " # ", Character.valueOf('X'), Item.flint, ('#'), Item.stick}); GameRegistry.registerTileEntity(TileEntityUnEnchTbl.class, "tileEntityUnEnchTbl"); LanguageRegistry.instance().addNameForObject(unenchtbl, "en_US", "Unenchantment Table"); LanguageRegistry.instance().addNameForObject(unenchtbl, "ru_RU", "Стол снятий зачарований"); ModLoader.registerContainerID(this, 1); } public GuiContainer getContainerGUI(EntityClientPlayerMP player,int id, int x, int y, int z) { switch(id){ case 1: return new GuiUnEnchTbl (player, player.worldObj, x, y, z); default: return null; } } public String getVersion(){return "0.1.1";} public void load(){} } [spoiler=Block] package platon.mods.unenchant; import net.minecraft.block.BlockContainer; import net.minecraft.block.material.Material; import net.minecraft.client.entity.EntityPlayerSP; import net.minecraft.client.renderer.texture.IconRegister; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayerMP; import net.minecraft.inventory.IInventory; import net.minecraft.src.ModLoader; import net.minecraft.tileentity.TileEntity; import net.minecraft.world.World; public class BlockUnEnchTbl extends BlockContainer { public BlockUnEnchTbl(int par1) { super(par1, Material.rock); this.setHardness(3.0F); this.setCreativeTab(CreativeTabs.tabDecorations); this.setResistance(5.0F); this.setLightValue(0.0F); } @Override public void registerIcons(IconRegister reg){ this.blockIcon = reg.registerIcon("unenchant:BlockUnEnchTbl"); } public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int i, float a, float b, float c) { TileEntityUnEnchTbl unenchtbl = (TileEntityUnEnchTbl) world.getBlockTileEntity(x, y, z); if(player instanceof EntityPlayerMP && unenchtbl !=null) { ModLoader.serverOpenWindow((EntityPlayerMP) player, new ContainerUnEnchTbl(player, world, x, y, z), 1, x, y, z); } else { ModLoader.openGUI((EntityPlayerSP) player, new GuiUnEnchTbl(player, world, x, y, z)); } return true; } public TileEntity createNewTileEntity(World par1World) { return new TileEntityUnEnchTbl(); } } [spoiler=TileEntity] package platon.mods.unenchant; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.ISidedInventory; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.tileentity.TileEntity; public class TileEntityUnEnchTbl extends TileEntity implements ISidedInventory { ItemStack[] itemslots = new ItemStack[2]; private String localizedName; public int playersCurrentlyUsingTbl; private String StuffName; public int getSizeInventory() { return this.itemslots.length; } public ItemStack getStackInSlot(int j) { return this.itemslots[j]; } public ItemStack decrStackSize(int i, int j) { return null; } public ItemStack getStackInSlotOnClosing(int i) { return null; } public void setInventorySlotContents(int i, ItemStack itemstack) { } @Override public void writeToNBT(NBTTagCompound nbt){ super.writeToNBT(nbt); NBTTagList nbttaglist = new NBTTagList(); for(int i = 0; i < this.itemslots.length; i++){ if(this.itemslots[i] !=null){ NBTTagCompound tag = new NBTTagCompound(); tag.setByte("Slot", (byte) i); this.itemslots[i].writeToNBT(tag); nbttaglist.appendTag(tag); } } nbt.setTag("Stuff", nbttaglist); if(this.isInvNameLocalized()){ nbt.setString("StuffName", this.StuffName); } } @Override public void readFromNBT(NBTTagCompound nbt){ super.readFromNBT(nbt); NBTTagList nbttaglist = nbt.getTagList("Stuff"); this.itemslots = new ItemStack[this.getSizeInventory()]; for(int i = 0; i < nbttaglist.tagCount(); i++){ int var1 = nbt.getByte("Slot") & 255; if(var1 <= 0 && var1 < this.itemslots.length){ this.itemslots[var1] = ItemStack.loadItemStackFromNBT(nbt); } } if(nbt.hasKey("StuffName")){ this.StuffName = nbt.getString("StuffName"); } } public String getInvName() { return this.isInvNameLocalized() ? this.localizedName : "container.UnEnchTbl"; } public boolean isInvNameLocalized() { return this.localizedName != null && this.localizedName.length() > 0; } /** * Setting the localizedName Variable * @param localizedName */ public void func_94043_a(String par1Str){ this.localizedName = par1Str; } public int getInventoryStackLimit() { return 64; } public boolean isUseableByPlayer(EntityPlayer entityplayer) { return this.worldObj.getBlockTileEntity(this.xCoord, this.yCoord, this.zCoord) != this ? false : entityplayer.getDistanceSq((double)xCoord+0.5D, (double)yCoord+0.5D, (double)zCoord+0.5D) <= 64.0D ; } public void openChest() { } public void closeChest() { } public boolean isItemValidForSlot(int i, ItemStack itemstack) { return true; } public int[] getAccessibleSlotsFromSide(int var1) { return null; } public boolean canInsertItem(int i, ItemStack itemstack, int j) { return false; } public boolean canExtractItem(int i, ItemStack itemstack, int j) { return false; } } [spoiler=Container] package platon.mods.unenchant; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; import net.minecraft.world.World; public class ContainerUnEnchTbl extends Container { private IInventory itemSlot; public ContainerUnEnchTbl(EntityPlayer player, World world, int x, int y, int z){ TileEntityUnEnchTbl unenchtbl = (TileEntityUnEnchTbl) world.getBlockTileEntity(x, y, z); IInventory inv = player.inventory; for(int j = 0; j < unenchtbl.getSizeInventory();j++){ inv.setInventorySlotContents(j, null); } for(int j = 0; j < unenchtbl.getSizeInventory();j++) { inv.setInventorySlotContents(j, unenchtbl.getStackInSlot(j)); } this.itemSlot = unenchtbl; int var3; this.addSlotToContainer(new Slot(unenchtbl, 1, 14, 15)); this.addSlotToContainer(new Slot(unenchtbl, 2, 14, 10)); for (var3 = 0; var3 < 3; ++var3) { for (int var4 = 0; var4 < 9; ++var4) { this.addSlotToContainer(new Slot(inv, var4 + var3 * 9 + 9, 8 + var4 * 18, 84 + var3 * 18)); } } for (var3 = 0; var3 < 9; ++var3) { this.addSlotToContainer(new Slot(inv, var3, 8 + var3 * 18, 142)); } } public boolean canInteractWith(EntityPlayer entityplayer) { return this.itemSlot.isUseableByPlayer(entityplayer); } @Override public ItemStack transferStackInSlot(EntityPlayer par1EntityPlayer, int par2) { ItemStack var3 = null; Slot var4 = (Slot)this.inventorySlots.get(par2); if (var4 != null && var4.getHasStack()) { ItemStack var5 = var4.getStack(); var3 = var5.copy(); if (par2 == 2) { if (!this.mergeItemStack(var5, 3, 39, true)) { return null; } var4.onSlotChange(var5, var3); } else if (par2 != 1 && par2 != 0) { if (par2 >= 3 && par2 < 30) { if (!this.mergeItemStack(var5, 30, 39, false)) { return null; } } else if (par2 >= 30 && par2 < 39 && !this.mergeItemStack(var5, 3, 30, false)) { return null; } } else if (!this.mergeItemStack(var5, 3, 39, false)) { return null; } if (var5.stackSize == 0) { var4.putStack((ItemStack)null); } else { var4.onSlotChanged(); } if (var5.stackSize == var3.stackSize) { return null; } var4.onPickupFromSlot(par1EntityPlayer, var5); } return var3; } } [spoiler=Gui] package platon.mods.unenchant; import org.lwjgl.opengl.GL11; import net.minecraft.client.gui.inventory.GuiContainer; import net.minecraft.client.renderer.texture.DynamicTexture; import net.minecraft.client.renderer.texture.TextureUtil; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.IInventory; import net.minecraft.util.ResourceLocation; import net.minecraft.world.World; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; @SideOnly(Side.CLIENT) public class GuiUnEnchTbl extends GuiContainer{ public GuiUnEnchTbl(EntityPlayer player, World world, int x, int y, int z) { super(new ContainerUnEnchTbl(player, world, x, y, z)); } @Override protected void drawGuiContainerForegroundLayer(int par1, int par2) { this.fontRenderer.drawString("Стол Снятия Зачарований", 0, 0, 4210752); this.fontRenderer.drawString("Инвентарь", 0, 0, 4210752); } protected void drawGuiContainerBackgroundLayer(float f, int i, int j) { GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); this.mc.renderEngine.func_110577_a(new ResourceLocation("unenchant", "gui/unenchtblgui.png")); this.xSize=176; this.ySize=166; int var1 = (this.width-this.xSize)/2; int var2 = (this.height-this.ySize)/2; this.drawTexturedModalRect(var1, var2, 0, 0, this.xSize, this.ySize); } } [spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler]LOL,Its nothing interesting here [spoiler=Spoiler]And here too [spoiler=Spoiler]But that image is pretty good
August 21, 201312 yr well start by posting the error... how to debug 101:http://www.minecraftforge.net/wiki/Debug_101 -hydroflame, author of the forge revolution-
August 21, 201312 yr Author well start by posting the error... Sorry, my bad. I have already. [spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler]LOL,Its nothing interesting here [spoiler=Spoiler]And here too [spoiler=Spoiler]But that image is pretty good
August 21, 201312 yr Author You are genius, i am stupid. I thought that index is not should be in array. [spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler]LOL,Its nothing interesting here [spoiler=Spoiler]And here too [spoiler=Spoiler]But that image is pretty good
August 21, 201312 yr Author I have one more question: When i put item to created by me slot it destoyes the item. how can i fix that? [spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler]LOL,Its nothing interesting here [spoiler=Spoiler]And here too [spoiler=Spoiler]But that image is pretty good
August 21, 201312 yr Author I have one more question: When i put item to created by me slot it destoyes the item. how can i fix that? You are opening your GUI wrongly. You need an IGUiHandler and then use EntityPlayer.openGui I created following class [spoiler=IGUIHandler] package platon.mods.unenchant; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.tileentity.TileEntity; import net.minecraft.tileentity.TileEntityFurnace; import net.minecraft.world.World; import cpw.mods.fml.common.network.IGuiHandler; public class GuiHandlerUnEnchant implements IGuiHandler { @Override public Object getServerGuiElement(int id, EntityPlayer player, World world, int x, int y, int z) { TileEntity tile_entity = world.getBlockTileEntity(x, y, z); switch(id) { case 0: return new ContainerUnEnchTbl(player, world, x, y, z); } return null; } @Override public Object getClientGuiElement(int id, EntityPlayer player, World world, int x, int y, int z) { TileEntity tile_entity = world.getBlockTileEntity(x, y, z); switch(id) { case 0: return new GuiUnEnchTbl(player, world, x, y, z); } return null; } } How to register it? And where should i call EntityPlayer.openGui. Tell me fullly, please. [spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler]LOL,Its nothing interesting here [spoiler=Spoiler]And here too [spoiler=Spoiler]But that image is pretty good
August 21, 201312 yr Author I did it. When i click any thing in inventory it doesnt moving and i getting error "A mod tried to open a gui on the server without being a NetworkMod" And when come out yo menu there is an error 2013-08-22 00:41:17 [sEVERE] [ForgeModLoader] A TileEntity type platon.mods.unenchant.TileEntityUnEnchTbl has throw an exception trying to write state. It will not persist. Report this to the mod author java.lang.IllegalArgumentException: Empty string not allowed at net.minecraft.nbt.NBTTagString.<init>(NBTTagString.java:24) at net.minecraft.nbt.NBTTagCompound.setString(NBTTagCompound.java:145) at platon.mods.unenchant.TileEntityUnEnchTbl.writeToNBT(TileEntityUnEnchTbl.java:60) at net.minecraft.world.chunk.storage.AnvilChunkLoader.writeChunkToNBT(AnvilChunkLoader.java:317) at net.minecraft.world.chunk.storage.AnvilChunkLoader.saveChunk(AnvilChunkLoader.java:127) at net.minecraft.world.gen.ChunkProviderServer.safeSaveChunk(ChunkProviderServer.java:232) at net.minecraft.world.gen.ChunkProviderServer.saveChunks(ChunkProviderServer.java:284) at net.minecraft.world.WorldServer.saveAllChunks(WorldServer.java:897) at net.minecraft.server.MinecraftServer.saveAllWorlds(MinecraftServer.java:358) at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:591) at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:129) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:482) at net.minecraft.server.ThreadMinecraftServer.run(ThreadMinecraftServer.java:16) I fixed it by setting "private String StuffName" equal to "StuffName". Now error dissapeared but I do not know whether it was possible to do so. [spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler]LOL,Its nothing interesting here [spoiler=Spoiler]And here too [spoiler=Spoiler]But that image is pretty good
August 21, 201312 yr Author What i need to do to be a @NetworkMod I have @NetworkMod (clientSideRequired = true, serverSideRequired = false) this. [spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler]LOL,Its nothing interesting here [spoiler=Spoiler]And here too [spoiler=Spoiler]But that image is pretty good
August 21, 201312 yr Author [spoiler=EnchantBase] package platon.mods.unenchant; import platon.mods.flintstonetools.FlintBase; import platon.mods.flintstonetools.ItemFlintHoe; import cpw.mods.fml.common.Mod; import cpw.mods.fml.common.Mod.EventHandler; import cpw.mods.fml.common.Mod.Instance; import cpw.mods.fml.common.event.FMLInitializationEvent; import cpw.mods.fml.common.event.FMLPreInitializationEvent; import cpw.mods.fml.common.network.NetworkMod; import cpw.mods.fml.common.network.NetworkMod.SidedPacketHandler; import cpw.mods.fml.common.network.NetworkRegistry; import cpw.mods.fml.common.registry.GameRegistry; import cpw.mods.fml.common.registry.LanguageRegistry; import net.minecraft.block.Block; import net.minecraft.client.entity.EntityClientPlayerMP; import net.minecraft.client.gui.inventory.GuiContainer; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.src.BaseMod; import net.minecraft.src.ModLoader; import net.minecraftforge.common.Configuration; @Mod (modid = EnchantBase.modid, name = "Unenchanting", version = "0.1.1") @NetworkMod (clientSideRequired = true, serverSideRequired = false) public class EnchantBase extends BaseMod{ @Instance("EnchantBase") public static EnchantBase instance = new EnchantBase(); public static Block unenchtbl = new BlockUnEnchTbl(648).setUnlocalizedName("unenchtbl"); public static final String modid = "EnchantBase"; public static String unenchtblname = "Unenchantment Table"; private GuiHandlerUnEnchant guiHandler = new GuiHandlerUnEnchant(); @EventHandler public void preinit(FMLPreInitializationEvent event) { Configuration config = new Configuration(event.getSuggestedConfigurationFile()); config.load(); config.addCustomCategoryComment("unenchtbl", "You may change the default name of Unenchantment Table to whatever you want"); unenchtblname = config.get("unenchtbl", "unenchtbllocalizedname", unenchtblname).getString(); config.save(); } @EventHandler public void init(FMLInitializationEvent event) { GameRegistry.registerBlock(unenchtbl); //GameRegistry.addRecipe(new ItemStack(FlintBase.flinthoe, 1), new Object[]{ " XX", " # ", " # ", Character.valueOf('X'), Item.flint, ('#'), Item.stick}); GameRegistry.registerTileEntity(TileEntityUnEnchTbl.class, "tileEntityUnEnchTbl"); LanguageRegistry.addName(unenchtbl, unenchtblname); LanguageRegistry.instance().addNameForObject(unenchtbl, "ru_RU", "Стол снятия зачарований"); ModLoader.registerContainerID(this, 1); NetworkRegistry.instance().registerGuiHandler(this, guiHandler); if (unenchtbl.getLocalizedName() == "Стол снятия зачарований"){ TileEntityUnEnchTbl.func_94043_a(unenchtblname); } else{ TileEntityUnEnchTbl.func_94043_a("Стол снятия зачаровани"); } } public GuiContainer getContainerGUI(EntityClientPlayerMP player,int id, int x, int y, int z) { switch(id){ case 1: return new GuiUnEnchTbl (player, player.worldObj, x, y, z); default: return null; } } public String getVersion(){return "0.1.1";} public void load(){} } [spoiler=Block] package platon.mods.unenchant; import net.minecraft.block.BlockContainer; import net.minecraft.block.material.Material; import net.minecraft.client.entity.EntityPlayerSP; import net.minecraft.client.renderer.texture.IconRegister; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayerMP; import net.minecraft.inventory.IInventory; import net.minecraft.src.ModLoader; import net.minecraft.tileentity.TileEntity; import net.minecraft.world.World; public class BlockUnEnchTbl extends BlockContainer { public BlockUnEnchTbl(int par1) { super(par1, Material.rock); this.setHardness(3.0F); this.setCreativeTab(CreativeTabs.tabDecorations); this.setResistance(5.0F); this.setLightValue(0.0F); } @Override public void registerIcons(IconRegister reg){ this.blockIcon = reg.registerIcon("unenchant:BlockUnEnchTbl"); } public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int i, float a, float b, float c) { TileEntityUnEnchTbl unenchtbl = (TileEntityUnEnchTbl) world.getBlockTileEntity(x, y, z); if(player instanceof EntityPlayerMP && unenchtbl !=null) { player.openGui(EnchantBase.modid, 1, world, x, y, z); ModLoader.serverOpenWindow((EntityPlayerMP) player, new ContainerUnEnchTbl(player, world, x, y, z), 1, x, y, z); } else { ModLoader.openGUI((EntityPlayerSP) player, new GuiUnEnchTbl(player, world, x, y, z)); } return true; } public TileEntity createNewTileEntity(World par1World) { return new TileEntityUnEnchTbl(); } } [spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler]LOL,Its nothing interesting here [spoiler=Spoiler]And here too [spoiler=Spoiler]But that image is pretty good
August 21, 201312 yr Author But if i'll delete all ModLoader strings, what should i paste instead of them? [spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler]LOL,Its nothing interesting here [spoiler=Spoiler]And here too [spoiler=Spoiler]But that image is pretty good
August 21, 201312 yr Author Now my OnBlockUse is public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int i, float a, float b, float c) { player.openGui(EnchantBase.instance, 1, world, x, y, z); return true; } I didn't changed anything else When i click my block, animation does but gui doesn't opens and no errors What should i change also? [spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler]LOL,Its nothing interesting here [spoiler=Spoiler]And here too [spoiler=Spoiler]But that image is pretty good
August 21, 201312 yr Author I copied OnBlockActivated from tutorial, now in opens, but when i open it , items from first and second slot disappears. When i trying to put item to my own slots in blocks they're also disappears My code in archive https://mega.co.nz/#!jccCwKJL!aZ1C0jbz_KFPz-9SaNJQ41TWESxUy7h5BDrO6SdEhwM [spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler]LOL,Its nothing interesting here [spoiler=Spoiler]And here too [spoiler=Spoiler]But that image is pretty good
August 21, 201312 yr Author I changed id from 0 to 1 which i registereg and block stopped to open completely I registering id with this "ModLoader.registerContainerID(this, 1);" I changed 0 to 1 in GuiHandler, problem is pre previous. Things disapperars http://pastebin.com/ttPWwvji http://pastebin.com/nSMjqfFF http://pastebin.com/2As32ubj [spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler]LOL,Its nothing interesting here [spoiler=Spoiler]And here too [spoiler=Spoiler]But that image is pretty good
August 21, 201312 yr I changed id from 0 to 1 which i registereg and block stopped to open completely I registering id with this "ModLoader.registerContainerID(this, 1);" Remove that, it is useless.
August 21, 201312 yr Author removed, nothing changed. I fixed one problem. Now the only problem is when i put something to slots in block(both of them) that disappears [spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler]LOL,Its nothing interesting here [spoiler=Spoiler]And here too [spoiler=Spoiler]But that image is pretty good
August 22, 201312 yr Author I fixed a half of second problem. Now i can put items in the slots, but i cant get 'em out of slots [spoiler=TileEntity] package platon.mods.unenchant; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.ISidedInventory; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.tileentity.TileEntity; public class TileEntityUnEnchTbl extends TileEntity implements ISidedInventory { ItemStack[] itemslots = new ItemStack[2]; public static String localizedName; public int getSizeInventory() { return this.itemslots.length; } public ItemStack getStackInSlot(int i) { return this.itemslots[i]; } public ItemStack decrStackSize(int i, int j) { return null; } public ItemStack getStackInSlotOnClosing(int i) { return null; } public void setInventorySlotContents(int par1, ItemStack par2ItemStack) { this.itemslots[par1] = par2ItemStack; if (par2ItemStack != null && par2ItemStack.stackSize > this.getInventoryStackLimit()) { par2ItemStack.stackSize = this.getInventoryStackLimit(); } } public void readFromNBT(NBTTagCompound par1NBTTagCompound) { super.readFromNBT(par1NBTTagCompound); NBTTagList nbttaglist = par1NBTTagCompound.getTagList("Items"); this.itemslots = new ItemStack[this.getSizeInventory()]; for (int i = 0; i < nbttaglist.tagCount(); ++i) { NBTTagCompound nbttagcompound1 = (NBTTagCompound)nbttaglist.tagAt(i); byte b0 = nbttagcompound1.getByte("Slot"); if (b0 >= 0 && b0 < this.itemslots.length) { this.itemslots[b0] = ItemStack.loadItemStackFromNBT(nbttagcompound1); } } if (par1NBTTagCompound.hasKey("CustomName")) { this.localizedName = par1NBTTagCompound.getString("CustomName"); } } /** * Writes a tile entity to NBT. */ public void writeToNBT(NBTTagCompound par1NBTTagCompound) { super.writeToNBT(par1NBTTagCompound); NBTTagList nbttaglist = new NBTTagList(); for (int i = 0; i < this.itemslots.length; ++i) { if (this.itemslots[i] != null) { NBTTagCompound nbttagcompound1 = new NBTTagCompound(); nbttagcompound1.setByte("Slot", (byte)i); this.itemslots[i].writeToNBT(nbttagcompound1); nbttaglist.appendTag(nbttagcompound1); } } par1NBTTagCompound.setTag("Items", nbttaglist); if (this.isInvNameLocalized()) { par1NBTTagCompound.setString("CustomName", this.localizedName); } } public String getInvName() { return this.isInvNameLocalized() ? this.localizedName : "container.UnEnchTbl"; } public boolean isInvNameLocalized() { return this.localizedName != null && this.localizedName.length() > 0; } /** * Setting the localizedName Variable * @param localizedName */ public static void func_94043_a(String par1Str){ localizedName = par1Str; } public int getInventoryStackLimit() { return 1; } public boolean isUseableByPlayer(EntityPlayer par1EntityPlayer) { return this.worldObj.getBlockTileEntity(this.xCoord, this.yCoord, this.zCoord) != this ? false : par1EntityPlayer.getDistanceSq((double)this.xCoord + 0.5D, (double)this.yCoord + 0.5D, (double)this.zCoord + 0.5D) <= 64.0D; } public void openChest() { } public void closeChest() { } public boolean isItemValidForSlot(int i, ItemStack itemstack) { return true; } public int[] getAccessibleSlotsFromSide(int var1) { return null; } public boolean canInsertItem(int i, ItemStack itemstack, int j) { return true; } public boolean canExtractItem(int i, ItemStack itemstack, int j) { return true; } } [spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler]LOL,Its nothing interesting here [spoiler=Spoiler]And here too [spoiler=Spoiler]But that image is pretty good
August 22, 201312 yr Author Just implement? and what inventory? which class is it? I misunderstood what i need to write to code and where. [spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler]LOL,Its nothing interesting here [spoiler=Spoiler]And here too [spoiler=Spoiler]But that image is pretty good
August 22, 201312 yr Author Your inventory is your TileEntity. You have the method implemented but it just returns null. Hah thanks man, i have one more problem i want to put to second slot only books and nothing else. How can i make it? I writed that String and it doesn't work. Or i should call it from somewhere? public boolean isItemValidForSlot(int i, ItemStack itemstack) { return i == 0 ? true : (itemslots[i].getItem().itemID == ItemBook.book.itemID); } For that time i want to put if first slot with id 0 anything. Also i writed that expression public int[] getAccessibleSlotsFromSide(int par1) { if (par1 == 0) return slot_top; else return slot_bottom; } Is it useful? And what it does? [spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler]LOL,Its nothing interesting here [spoiler=Spoiler]And here too [spoiler=Spoiler]But that image is pretty good
August 22, 201312 yr Author You have to make a Slot subclass and use that instead. In there override isItemValid. Am i need to create new SlotUnEnchTbl class that extends TileEntity? Or it must extends the Slot class. Am i need to replace this.addSlotToContainer(new Slot(unenchtbl, 1, 16, 49)); to this.addSlotToContainer(new SlotUnEnchTbl(unenchtbl, 1, 16, 49)); ?? And in http://www.minecraftforum.net/topic/1924178-forge-162-micros-furnace-tutorials/ tutorial guy doesn't creates any Slot class, but he has definition that in bottom slot you can put only permitted things (they're also in the TileEntity class) [spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler]LOL,Its nothing interesting here [spoiler=Spoiler]And here too [spoiler=Spoiler]But that image is pretty good
August 22, 201312 yr public boolean isItemValidForSlot(int i, ItemStack itemstack) { return i == 0 ? true : (itemslots[i].getItem().itemID == ItemBook.book.itemID); } Use the itemstack argument...itemstack!=null?itemstack.getItem().itemID==...
August 22, 201312 yr Author Doesn't works. [spoiler=My TileEntity] package platon.mods.unenchant; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.ISidedInventory; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.tileentity.TileEntity; public class TileEntityUnEnchTbl extends TileEntity implements ISidedInventory { ItemStack[] itemslots = new ItemStack[2]; public static String localizedName; private static final int[] slot_top = {0}; private static final int[] slot_bottom = {1}; public int getSizeInventory() { return this.itemslots.length; } public ItemStack getStackInSlot(int i) { return this.itemslots[i]; } public ItemStack decrStackSize(int par1, int par2) { if (this.itemslots[par1] != null) { ItemStack itemstack; if (this.itemslots[par1].stackSize <= par2) { itemstack = this.itemslots[par1]; this.itemslots[par1] = null; return itemstack; } else { itemstack = this.itemslots[par1].splitStack(par2); if (this.itemslots[par1].stackSize == 0) { this.itemslots[par1] = null; } return itemstack; } } else { return null; } } public ItemStack getStackInSlotOnClosing(int par1) { if (this.itemslots[par1] != null) { ItemStack itemstack = this.itemslots[par1]; this.itemslots[par1] = null; return itemstack; } else { return null; } } public void setInventorySlotContents(int par1, ItemStack par2ItemStack) { this.itemslots[par1] = par2ItemStack; if (par2ItemStack != null && par2ItemStack.stackSize > this.getInventoryStackLimit()) { par2ItemStack.stackSize = this.getInventoryStackLimit(); } } public void readFromNBT(NBTTagCompound par1NBTTagCompound) { super.readFromNBT(par1NBTTagCompound); NBTTagList nbttaglist = par1NBTTagCompound.getTagList("Items"); this.itemslots = new ItemStack[this.getSizeInventory()]; for (int i = 0; i < nbttaglist.tagCount(); ++i) { NBTTagCompound nbttagcompound1 = (NBTTagCompound)nbttaglist.tagAt(i); byte b0 = nbttagcompound1.getByte("Slot"); if (b0 >= 0 && b0 < this.itemslots.length) { this.itemslots[b0] = ItemStack.loadItemStackFromNBT(nbttagcompound1); } } if (par1NBTTagCompound.hasKey("CustomName")) { this.localizedName = par1NBTTagCompound.getString("CustomName"); } } /** * Writes a tile entity to NBT. */ public void writeToNBT(NBTTagCompound par1NBTTagCompound) { super.writeToNBT(par1NBTTagCompound); NBTTagList nbttaglist = new NBTTagList(); for (int i = 0; i < this.itemslots.length; ++i) { if (this.itemslots[i] != null) { NBTTagCompound nbttagcompound1 = new NBTTagCompound(); nbttagcompound1.setByte("Slot", (byte)i); this.itemslots[i].writeToNBT(nbttagcompound1); nbttaglist.appendTag(nbttagcompound1); } } par1NBTTagCompound.setTag("Items", nbttaglist); if (this.isInvNameLocalized()) { par1NBTTagCompound.setString("CustomName", this.localizedName); } } public String getInvName() { return this.isInvNameLocalized() ? this.localizedName : "container.UnEnchTbl"; } public boolean isInvNameLocalized() { return this.localizedName != null && this.localizedName.length() > 0; } /** * Setting the localizedName Variable * @param localizedName */ public static void func_94043_a(String par1Str){ localizedName = par1Str; } public int getInventoryStackLimit() { return 1; } public boolean isUseableByPlayer(EntityPlayer par1EntityPlayer) { return this.worldObj.getBlockTileEntity(this.xCoord, this.yCoord, this.zCoord) != this ? false : par1EntityPlayer.getDistanceSq((double)this.xCoord + 0.5D, (double)this.yCoord + 0.5D, (double)this.zCoord + 0.5D) <= 64.0D; } public void openChest() { } public void closeChest() { } public boolean isItemValidForSlot(int par1, ItemStack par2ItemStack) { return par2ItemStack != null ? par2ItemStack.getItem().itemID == Item.book.itemID : false; } public int[] getAccessibleSlotsFromSide(int par1) { if (par1 == 0) return slot_top; else return slot_bottom; } public boolean canInsertItem(int par1, ItemStack par2ItemStack, int par3){ return isItemValidForSlot(1, par2ItemStack); } public boolean canExtractItem(int par1, ItemStack par2ItemStack, int par3) { return isItemValidForSlot(1, par2ItemStack); } } I want to put only books in second slot with id 1. By the way if i set canInsertItem and canExtractItem to false, i still may put and take things. What should i do to make it work? [spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler]LOL,Its nothing interesting here [spoiler=Spoiler]And here too [spoiler=Spoiler]But that image is pretty good
August 22, 201312 yr Author Now I think that these methods are for calling only. Thing that i wanted isn't very important to me. So I'll ask another question if I'll get in trouble [spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler]LOL,Its nothing interesting here [spoiler=Spoiler]And here too [spoiler=Spoiler]But that image is pretty good
August 22, 201312 yr Author Now I've got a problem I created my own method is TileEntity public void UnEnchantment () { if (isItemValidForSlot(0, this.itemslots[0])) { System.out.println("HAHA!!"); } else { System.out.println("Crying!!"); } } And it doesn't works. I ain't see my Strings in console or anywhere else. What shoud i do to make mod call it? [spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler]LOL,Its nothing interesting here [spoiler=Spoiler]And here too [spoiler=Spoiler]But that image is pretty good
August 22, 201312 yr I never said you should remove this return i == 0 ? true : Do you know how to code ? Calling your own method is one of the basics.
August 22, 201312 yr Author public boolean isItemValidForSlot(int par1, ItemStack par2ItemStack) { return par1 == 1 && par2ItemStack != null ? par2ItemStack.getItem().itemID == Item.book.itemID : false; } Like that? Anyway, nevermind. It doesn't important for me. I'm just begian learning java. So my knowledge is small. i know how to call my own method. I don't know where from should i call it. [spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler]LOL,Its nothing interesting here [spoiler=Spoiler]And here too [spoiler=Spoiler]But that image is pretty good
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