SomeUser Posted August 15, 2022 Posted August 15, 2022 Hello, I want to write a custom world generator, but I don't want to override default generator - user should be able to generate world with vanilla generator without disabling/deleting the mod from mods directory. I started researching where to start, but the information on the internet seems to be outdated. What is the best way to achieve it? Quote
warjort Posted August 15, 2022 Posted August 15, 2022 Do you mean like the "World Type" button in the "Create New World Screen"? e.g. flat, large biomes, etc. It's not something I have looked at in recent versions. But you should look at WorldPreset which has a vanilla registry key in the Registry class you can use for DeferredRegister. I believe you can also add them with using the datapack mechanism if you only want to resuse vanilla logic. The only thing I can find on the json format (beyond reading the codec) is this? https://misode.github.io/worldgen/world-preset/ Quote Boilerplate: If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one. If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install Large files should be posted to a file sharing site like https://gist.github.com You should also read the support forum sticky post.
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