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Change Entity's Hitbox in game.


LevelBlock

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 I want to change the actual hitbox of the entity when a certain conditions is fullfiled. I've tried with "setBoundingBox" and "getDimensions" with no results.
In my Entity:

public void ChangeHitbox(){
    if(condition){
    this.setBoundingBox(AABB.ofSize(new Vec3(0,0,0),1D,1D,2D));
    }
}

I'm pretty sure that this is managed when I register the entity, but maybe there's a method to do this? I've already managed to change the model size, but not the actual hitbox.

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If you look at Entity.setPos() you can see the bounding box gets recalculated whenever the entity's position changes.

It's in world co-ords, not relative co-ords.

 

The actual bounding box is calcluated using this.dimensions, it does not call getDimensions(Pose) here.

 

this.dimensions is recalculated from getDimensions() but only if you call Entity.refreshDimensions() where it also recalculates a number of other things.

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Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

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