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Posted (edited)

Which player - the client's player.

I  just want to print my player's position into console constantly

Edited by abeme
Posted
59 minutes ago, abeme said:

Which player - the client's player.

If you're talking about the player on the logical client for rendering or input purposes, you can simply use Minecraft#player, with the instance of the game being `Minecraft#getInstance`.

If you're talking about the player on the physical client for doing logic (logical server), then it really is context specific.

However, if you are just doing testing, you can use the `PlayerTickEvent`, check the phase for either `START` or `END`, and then check to make sure its on the logical server (level#isRemote is false). Then you can use the methods provided by Luis or `Entity#position` to get the value as a three double vector.

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