Posted September 1, 20223 yr Hi, As the title says, i need help with the function getShapeForEachState. I want to create a sliding door and to do that, i created a block with a custom integer property named frame. I then wanted to use this function to get the shape for every frame and direction but I don't know how to use the function. I also tried to use BlockEntity to do a smooth animation but 2 blocks entities animation seems hard to synchronise. Can anyone help me with this or help me create a proper block entity ?
September 24, 20222 yr Author Does anyone have an idea ? Or is it just a useless feature that no one knows ?
September 24, 20222 yr Your question is too unfocused and is not really a support question. It's a please teach me question. Here's some pointers: On the getShapeForEachState(), look at how vanilla uses it, e.g. BigDripleafBlock For the "double" block entity, the example from vanilla I can think of is the double chest that animates the chest opening for "2 blocks". See ChestRenderer. If you have specific problems feel free to ask, but "please write my mod for me" type questions like your original post will probably just get ignored. Especially so if they are please teach me how to do complicated rendering/animations. 🙂 Edited September 24, 20222 yr by warjort Boilerplate: If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one. If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install Large files should be posted to a file sharing site like https://gist.github.com You should also read the support forum sticky post.
September 24, 20222 yr 3 hours ago, warjort said: look at how vanilla uses it HI, out-of-topic, what is your method into viewing vanilla code? help much appreciated !
September 24, 20222 yr Just use an ide. ForgeGradle creates a decompiled/deobfuscated version of the minecraft source. Boilerplate: If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one. If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install Large files should be posted to a file sharing site like https://gist.github.com You should also read the support forum sticky post.
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