bigMojitos Posted September 5, 2022 Share Posted September 5, 2022 (edited) Just trying to figure out whether or not I should be using it to animate an entity a lot of stuff I see on GitHub aren't implementing it but the tutorial I watched did so I'm just wondering. Edited September 5, 2022 by bigMojitos Quote Link to comment Share on other sites More sharing options...
bigMojitos Posted September 5, 2022 Author Share Posted September 5, 2022 Also how do you render animation in your GeoLayerRenderer, does it get its own predicate method like with the GeoEntityRenderer? Or are the animations created and passed to it through its parent Renderer? Quote Link to comment Share on other sites More sharing options...
Luis_ST Posted September 5, 2022 Share Posted September 5, 2022 If you have questions about GeckoLib you should refer to their Discord server. Quote Link to comment Share on other sites More sharing options...
bigMojitos Posted September 5, 2022 Author Share Posted September 5, 2022 (edited) 2 hours ago, Luis_ST said: If you have questions about GeckoLib you should refer to their Discord server. Ok so how would you go about animating a RenderLayer without using GeckoLib? Just some psuedocode or a github reference would be helpful Edited September 5, 2022 by bigMojitos Quote Link to comment Share on other sites More sharing options...
Luis_ST Posted September 6, 2022 Share Posted September 6, 2022 20 hours ago, bigMojitos said: Ok so how would you go about animating a RenderLayer without using GeckoLib? Just some psuedocode or a github reference would be helpful There are the vanilla Entity Renderers you could use as an Example. Quote Link to comment Share on other sites More sharing options...
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