FantaLaTone Posted September 24, 2022 Share Posted September 24, 2022 Hello, I am working on a mod and I want add an effect that makes near hostile mobs unable to target player. For an example, if a player has the effect, no near mob can target to player. How I can achieve this effect? Any advice? Quote Link to comment Share on other sites More sharing options...
warjort Posted September 24, 2022 Share Posted September 24, 2022 LivingEntityChangeTargetEvent Quote Boilerplate: If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one. If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install Large files should be posted to a file sharing site like https://gist.github.com You should also read the support forum sticky post. Link to comment Share on other sites More sharing options...
FantaLaTone Posted September 24, 2022 Author Share Posted September 24, 2022 15 minutes ago, warjort said: LivingEntityChangeTargetEvent I tried this but it didn't work it is not cancellable so what I can do? @SubscribeEvent public static void livingEntityTargetChange(LivingSetAttackTargetEvent event) { if (event.getTarget() != null) { if (event.getTarget().hasEffect(ModEffects.PLAYING_DEAD.get())) { if (event.isCancelable()) { event.setCanceled(true); System.out.println("Hi5!"); } } } System.out.println("Hi!"); } Quote Link to comment Share on other sites More sharing options...
warjort Posted September 24, 2022 Share Posted September 24, 2022 You tried something different. It is LivingChangeTargetEvent which is cancellable. You should learn to do your own research/debugging instead of asking us to fix every little problem you come across. Quote Boilerplate: If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one. If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install Large files should be posted to a file sharing site like https://gist.github.com You should also read the support forum sticky post. Link to comment Share on other sites More sharing options...
FantaLaTone Posted September 24, 2022 Author Share Posted September 24, 2022 8 minutes ago, warjort said: You tried something different. It is LivingChangeTargetEvent which is cancellable. You should learn to do your own research/debugging instead of asking us to fix every little problem you come across. Your event is not supported now but thanks Quote Link to comment Share on other sites More sharing options...
warjort Posted September 24, 2022 Share Posted September 24, 2022 ok, you are using 1.18 which doesn't have that event. So you will need to setTarget(null) manually. Quote Boilerplate: If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one. If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install Large files should be posted to a file sharing site like https://gist.github.com You should also read the support forum sticky post. Link to comment Share on other sites More sharing options...
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