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[1.18.2] Make hostile entities can't target player


FantaLaTone

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LivingEntityChangeTargetEvent

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If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

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15 minutes ago, warjort said:

LivingEntityChangeTargetEvent

I tried this but it didn't work it is not cancellable so what I can do?

@SubscribeEvent
    public static void livingEntityTargetChange(LivingSetAttackTargetEvent event) {

        if (event.getTarget() != null) {
            if (event.getTarget().hasEffect(ModEffects.PLAYING_DEAD.get())) {
                if (event.isCancelable()) {
                    event.setCanceled(true);
                    System.out.println("Hi5!");
                }
            }
        }

        System.out.println("Hi!");
    }

 

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You tried something different.

It is LivingChangeTargetEvent which is cancellable.

 

You should learn to do your own research/debugging instead of asking us to fix every little problem you come across.

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

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ok, you are using 1.18 which doesn't have that event.

So you will need to setTarget(null) manually.

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

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