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Posted

My plan is to have a tool crafted from one of my items which can be used on leaves and grass / dead bushes and always get saplings / seeds, a bit like the grafter. I have managed to code an onBlockDestroyed method for the leaves but I cannot get it to work with the plants.

 

My questions are:

1. How would I do this for tallGrass? I tried replacing the blocks with it and saplings with seeds but it doesn't work.

2. How do I make it spawn portal particles when I break the block with it?

 

My .java file:

http://paste.minecraftforge.net/view/577f57e7

 

Thank you in advance!

So...

@Override
    public boolean onBlockDestroyed(ItemStack stack, World world, int blockID, int x, int y, int z, EntityLivingBase entityLivingBase) {
        if (!world.isRemote) {
            if (blockID == Block.tallGrass.blockID) {
                 world.spawnEntityInWorld(new EntityItem(world, x + 0.5D, y + 0.5D, z + 0.5D, new ItemStack(Item.seeds, 1, 0)));
            }
        }
        return true;
    }

This "doesn't work" ?

  • Author

I just stuck the code GoToLink sent onto a sword to test it and it works perfectly for me...

Is that on 1.5? If so, it may be due to the fact I just updated to 1.6? Thanks :)

no, it works in 1.6 too

how to debug 101:http://www.minecraftforge.net/wiki/Debug_101

-hydroflame, author of the forge revolution-

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