DirtEngineer Posted September 27, 2022 Share Posted September 27, 2022 I am generating items from a JSON file. I want to add one or more effects to some of them, like a potion. What is the format for the JSON element that would do that? As in <"blah": "minecraft.effect.whatever_effect"> Quote Link to comment Share on other sites More sharing options...
warjort Posted September 27, 2022 Share Posted September 27, 2022 mob effects (potion effects) apply to entities, you don't apply them to items. you can add enchantments using the enchant_with_levels loot item function if you want examples just look at the loot tables in the minecraft jar Quote Boilerplate: If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one. If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install Large files should be posted to a file sharing site like https://gist.github.com You should also read the support forum sticky post. Link to comment Share on other sites More sharing options...
DirtEngineer Posted October 3, 2022 Author Share Posted October 3, 2022 (edited) I was able to do it by adding a new array to the JSON entries and adding the effects when I build them for registration. <, "effect": [ { "location": "minecraft:nausea", "duration": "600", "amplifier": 2 }, { "location": "minecraft:slowness", "duration": "600", "amplifier": 0 }, { "location": "minecraft:weakness", "duration": "600", "amplifier": 0 } ]> Edited October 3, 2022 by DirtEngineer Quote Link to comment Share on other sites More sharing options...
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