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How to deal with mirrored recipes?


jissee

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I am creating my own recipes for the crafting table. however, it seems that the vanilla recipe system is so "smart" that it can automatically generate the mirrored recipe for those who has only two rows or columns like axes and hoes. so what should i do if i want to make the  mirrored recipe output different items?

Edited by jissee
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  • jissee changed the title to How to deal with mirrored recipes?

Create and register your own subclass of ShapedRecipe/Serializer and override the Recipe.matches() to not do the mirrored check.

 

Example from a different thread that overrides the assemble() instead of matches()

https://github.com/Choonster-Minecraft-Mods/TestMod3/blob/f171406e5ab59ac33e43c19a76109b584cfefe4c/src/main/java/choonster/testmod3/world/item/crafting/recipe/ShapedArmourUpgradeRecipe.java

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

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