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[1.18.2] Item.useOn() is not called on custom block class


J3ramy

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Hey modders,

 

I hope you can help me.

 

I want to right click my custom item on my custom block so that the useOn-method gets called - but it's actually not getting called.

If I try right clicking a vanilla block with my item it works... 

Did I forgot to override a method in my custom block class or something?

 

Thanks in advance :)

 

My custom item class

Spoiler
public class PatchCableItem extends Item {
    public PatchCableItem(Properties pProperties) {
        super(pProperties);
    }

    @Override
    public InteractionResult useOn(UseOnContext pContext) {
        System.out.println("TEST");

        return InteractionResult.sidedSuccess(level.isClientSide());
    }
}

 

My custom block

Spoiler
public class RouterBlock extends BaseEntityBlock {
    protected static final DirectionProperty FACING = BlockStateProperties.FACING;

    protected static final VoxelShape X_POSITIVE = Block.box(0.0D, 4.0D, 4.0D, 2.0D, 12.0D, 12.0D);
    protected static final VoxelShape X_NEGATIVE = Block.box(14.0D, 4.0D, 4.0D, 16.0D, 12.0D, 12.0D);
    protected static final VoxelShape Y_POSITIVE =  Block.box(4.0D, 0.0D, 4.0D, 12.0D, 2.0D, 12.0D);
    protected static final VoxelShape Y_NEGATIVE = Block.box(4.0D, 14.0D, 4.0D, 12.0D, 16.0D, 12.0D);
    protected static final VoxelShape Z_POSITIVE = Block.box(4.0D, 4.0D, 0.0D, 12.0D, 12.0D, 2.0D);
    protected static final VoxelShape Z_NEGATIVE = Block.box(4.0D, 4.0D, 14.0D, 12.0D, 12.0D, 16.0D);

    public RouterBlock(Properties properties) {
        super(properties);
    }

    @Override
    public RenderShape getRenderShape(BlockState pState) {
        return RenderShape.MODEL;
    }

    @Nullable
    @Override
    public BlockEntity newBlockEntity(BlockPos pPos, BlockState pState) {
        return new RouterBlockEntity(pPos, pState);
    }

    @Override
    public VoxelShape getShape(BlockState pState, BlockGetter pLevel, BlockPos pPos, CollisionContext pContext) {
        Direction dir = pState.getValue(FACING);
        if(dir.getAxis() == Direction.Axis.X){
            return dir.getAxisDirection() == Direction.AxisDirection.POSITIVE ? X_POSITIVE : X_NEGATIVE;
        } else if(dir.getAxis() == Direction.Axis.Y){
            return dir.getAxisDirection() == Direction.AxisDirection.POSITIVE ? Y_POSITIVE : Y_NEGATIVE;
        }else{
            return dir.getAxisDirection() == Direction.AxisDirection.POSITIVE ? Z_POSITIVE : Z_NEGATIVE;
        }
    }

    @Nullable
    @Override
    public BlockState getStateForPlacement(BlockPlaceContext pContext) {
        return this.defaultBlockState().setValue(FACING, pContext.getClickedFace());
    }

    @Override
    public BlockState rotate(BlockState state, LevelAccessor level, BlockPos pos, Rotation direction) {
        return state.setValue(FACING, direction.rotate(state.getValue(FACING)));
    }

    @Override
    public BlockState mirror(BlockState pState, Mirror pMirror) {
        return pState.rotate(pMirror.getRotation(pState.getValue(FACING)));
    }

    @Override
    protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> pBuilder) {
        pBuilder.add(FACING);
    }
}

 

My block register

Spoiler
public class ModBlocks {
    public static final DeferredRegister<Block> BLOCKS =
            DeferredRegister.create(ForgeRegistries.BLOCKS, EdomEconomyMod.MOD_ID);

    public static final RegistryObject<Block> ROUTER = registerBlock("router",
            () -> new RouterBlock(BlockBehaviour.Properties.copy(Blocks.IRON_BLOCK).noOcclusion()), ModCreativeModeTab.EDOM_ECONOMY_TAB);

    private static <T extends Block> RegistryObject<T> registerBlock(String name, Supplier<T> block, CreativeModeTab tab){
        RegistryObject<T> toReturn = BLOCKS.register(name, block);
        registerBlockItem(name, toReturn, tab);

        return toReturn;
    }

    private static <T extends Block> RegistryObject<Item> registerBlockItem(String name, RegistryObject<T> block, CreativeModeTab tab){
        return ModItems.ITEMS.register(name, ()-> new BlockItem(block.get(), new Item.Properties().tab(tab)));
    }

    public static void register(IEventBus eventBus){
        BLOCKS.register(eventBus);
    }
}

 

My mod class

Spoiler
@Mod(EdomEconomyMod.MOD_ID)
public class EdomEconomyMod
{
    public static final String MOD_ID = "edomeconomy";

    public EdomEconomyMod() {
        IEventBus modEventBus = FMLJavaModLoadingContext.get().getModEventBus();

        Network.registerMessages();

        ModItems.register(modEventBus);
        ModBlocks.register(modEventBus);

        ModBlockEntities.register(modEventBus);
        ModMenuTypes.register(modEventBus);

        modEventBus.addListener(this::setup);
        modEventBus.addListener(this::clientSetup);

        MinecraftForge.EVENT_BUS.register(this);
    }

    private void setup(final FMLCommonSetupEvent event)
    {}

    private void clientSetup(final FMLClientSetupEvent event){
        ItemBlockRenderTypes.setRenderLayer(ModBlocks.ROUTER.get(), RenderType.cutout());

    }
}

 

 

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I don't see how the relevant code for your question even compiles?

    @Override
    public InteractionResult useOn(UseOnContext pContext) {
        System.out.println("TEST");

// level is not defined here
        return InteractionResult.sidedSuccess(level.isClientSide());
    }

Please show the real code, preferably by uploading it to github so we can try it for ourselves, but at least see all the relevant context.

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

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Hey @warjort,

I'm sorry, you're right...

I removed some "unneccessary" code but I deleted this as well.

Here's my link to my github repo: https://github.com/j3ramy/edomeconomy-1.18.2

 

You can find the relevant files here

PatchCableItem (custom item): src/main/java/de/j3ramy/edomeconomy/item/custom/PatchCableItem.java

RouterBlock (custom block): src/main/java/de/j3ramy/edomeconomy/block/custom/RouterBlock.java

Block register: src/main/java/de/j3ramy/edomeconomy/block/ModBlocks.java

Main class: src/main/java/de/j3ramy/edomeconomy/EdomEconomyMod.java

 

Hope, this helps more :) 

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Your router block also has use() method which takes precedence over the item useOn()

If I shift right click to activate the item useOn() I get messages in the chat log.

See MultiplayerGameMode.useItemOn() and Forge's RightClickBlock event if you want to change this behaviour.

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

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