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Posted (edited)

Forge supports altering the camera's angles and fov. See ViewportEvent and its subclasses.

It has no event for moving the camera. Probably because it is tied to the entity.

 

The camera location is calculated from the eye position of the player or entity being spectated and updated every tick as they move. 

The eye position is calculated from the entity's location and eye height.

The eye height is calculated from the entity's pose (standing, crouching, sleeping, etc.) when it changes.

 

You could do player.setForcePose(Pose.CROUCHING).

Or another way might be to call player.refreshDimensions() while subscribing to EntityEvent.Size to alter the eye height?

You probably need to do it on the server for it to work properly.

 

 

Edited by warjort
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Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

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