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Featured Replies

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

  • Author

not what i wanted

First that was in 1.18 not 1.19.

second i'm looking to learn the correct variables for this

public static final RegistryObject<PlacedFeature> SIMPLE_ANCIENT_DEBRIS_PLACED = PLACED_FEATURES.register("simple_ancient_debris_placed",
            () -> new PlacedFeature(ModConfiguredFeatures.SIMPLE_ANCIENT_DEBRIS.getHolder().get(),
                    m_195343_(10, // VeinsPerChunk
                            HeightRangePlacement.m_191692_(VerticalAnchor.absolute(-100), VerticalAnchor.absolute(100)))));

 

  • Author

 

 

i'm looking to learn the correct variables for this

public static final RegistryObject<PlacedFeature> SIMPLE_ANCIENT_DEBRIS_PLACED = PLACED_FEATURES.register("simple_ancient_debris_placed",
            () -> new PlacedFeature(ModConfiguredFeatures.SIMPLE_ANCIENT_DEBRIS.getHolder().get(),
                    m_195343_(10, // VeinsPerChunk
                            HeightRangePlacement.m_191692_(VerticalAnchor.absolute(-100), VerticalAnchor.absolute(100)))));

 

your link is a 404 - not found

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

This is the same as your previous thread which was a lot of back and forth to try to get the information out of you to fix a very simple error.

It also included you trying to spam me with private messages beyond what is on that thread.

https://forums.minecraftforge.net/topic/117995-my-custom-blocks-are-not-dropping-anything-when-mined-help/#comment-519611

 

Show me where in that repo you are using vertical anchors. Or even any worldgen.

I only see tags, recipes and loot tables in your data folder and nothing in your java code.

 

Frankly, you are just too much of a time sink to make trying to help you worthwhile.

You either need to up your game or stop wasting people's time.

I am inclined to think this isn't real and you are just trolling.

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

  • Author

the stuff is there now 

for some reason the world derectory didn't cross over to the github repo

i'm not trolling. I asure you.

Edited by WilliamBen12

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

And for your next inevitable question, from the earlier link:

https://forums.minecraftforge.net/topic/115928-1182-error-trying-to-register-a-custom-feature-based-on-kelpfeature-solved/?do=findComment&comment=512557

Quote

But more importantly you need a Biome that uses it.

To modify vanilla biomes see: https://forge.gemwire.uk/wiki/Biome_Modifiers or before 1.19 you use the BiomeLoadingEvent

 

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

  • Author

I hate GitHub!!!

those classes are registered but github didn't update that.

second the link didn't help and still doesn't

Quote

second the link didn't help and still doesn't

Not my fault. The information is there.

e.g. show me where in the code you are adding your placed feature to a biome.

 

If you make another post that just says "it does not work" I will just ignore you.

Edited by warjort

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

You are hard work.

 

1) Why are you using the wrong (very old) version of the parchment mappings.

https://github.com/liambcode/forge-1.19.2-43.1.30-mdk/blob/4a0dc18dd75269dc419f3c639625ba790ab32c6f/build.gradle#L30

https://parchmentmc.org/docs/getting-started

 

2) To try to figure out which methods you were using I had to download the mod and load into an ide.

Except the code in that repo doesn't compile.  So, after many attempts, I am still not looking at the code you are using.

Normally I would throw it back to you, since I am obviously not looking at the real code.

 But...

 

3) You can't spell minecraft.

https://github.com/liambcode/forge-1.19.2-43.1.30-mdk/blob/4a0dc18dd75269dc419f3c639625ba790ab32c6f/src/main/resources/data/debrismod/forge/biome_modifier/add_simple_ancient_debris.json#L3

 

4) The only placed feature you have configured to go in a biome is using a configuration where it starts at a minimum of y=70 and a maximum of y=0

Can you tell me a number that is bigger than 70 and also less than 0? 🙂 

https://github.com/liambcode/forge-1.19.2-43.1.30-mdk/blob/4a0dc18dd75269dc419f3c639625ba790ab32c6f/src/main/java/com/liam/debrismod/world/feature/ModPlacedFeatures.java#L20

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

  • Author

yes i am hard work but in the end it will be worth it, for me at least.

second it works. thank you.

third it is real code and if i knew how, when it is done i would give you the jar file.

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