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[1.19.2] Detect a Certain Block within a Radius of a Mob


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So I'm trying to add a behavior to my mob where it will move towards a redstone lamp as long as it's powered on within a certain radius.

I tried using sensors as a reference, but there only seems to be methods to get entities and block entities.

Does anyone recommend a built-in method I should use, or if there's a certain way I should go about it (as a goal, behavior, event, etc.)

Any help would be much appreciated!

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Look at uses of MoveToBlockGoal, e.g. the RemoveBlock or ZombieAttackTurtleEgg goal


If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

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