Jump to content

Register Event Cannot Resolve Symbol


BeaniePope

Recommended Posts

Alright, so this might be a Java problem, and if it is I'm sorry, but either I'm missing something super obvious or I don't have the right libraries installed 

This is my item initialization file, and I'm simply trying to initialize an item using the RegisterEvent and IntelliJ refuses to acknowledge it as a real class and I am running out of things to google as I simply cannot find an answer to my issues. Here's my code

 

package com.GitHub.BeaniePope.ThaumoNuclear.init;

import net.minecraft.item.Item;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.registry.ForgeRegistries;


import static com.GitHub.BeaniePope.ThaumoNuclear.ThaumoNuclear.MODID;


public class itemInit {
    @SubscribeEvent
    public void register(RegisterEvent event) {
        event.register(ForgeRegistries.Keys.ITEMS,
                helper -> {
                    helper.register(new ResourceLocation(MODID, "gay"), new Item());
                   
                }
        );
    }
}

Essentially the event.register and RegisterEvent events refuse to exist anywhere in any import and I do not know why, so any help would be nice

Again, I completely understand if this is a Java issue and thus not for this forum but I'm not actually sure if it is so just tell me and I'll try my best. Thank you.

 

 

Link to comment
Share on other sites

You are correct, it is a java question.

You appear to be using an unsupported (in this forum) version of forge, I think 1.12? But then trying to use api that is from forge 1.19, e.g.

import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; // <-- 1.12
import net.minecraftforge.eventbus.api.SubscribeEvent; // <-- 1.19

RegisterEvent was introduced in 1.19

Edited by warjort
  • Thanks 1

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.