Jump to content

[SOLVED] 1.19 Custom Entity not rendering


Airn

Recommended Posts

I can spawn the entity (using the summon command inside the game), their hitbox shows when using F3 B. The problem is that it is not rendering. Am I missing something?

I have the texture file at 'src\main\resources\assets\stepladder\textures\entity\ladder.png'

 

Main Class

@Mod(LadderMod.MODID)
public class LadderMod {
    public static final String MODID = "stepladder";
    public static final DeferredRegister<EntityType<?>> ENTITIES = DeferredRegister.create(ForgeRegistries.ENTITY_TYPES, MODID);

    public static final RegistryObject<EntityType<LadderEntity>> LADDER = ENTITIES.register("ladder",
            () -> EntityType.Builder.<LadderEntity>of(LadderEntity::new, MobCategory.MISC)
                    .build(String.valueOf(new ResourceLocation(MODID, "ladder"))));

    public LadderMod() {
        IEventBus modEventBus = FMLJavaModLoadingContext.get().getModEventBus();
        ENTITIES.register(modEventBus);
        MinecraftForge.EVENT_BUS.register(this);
    }

    @Mod.EventBusSubscriber(modid = MODID, bus = Mod.EventBusSubscriber.Bus.MOD)
    public static class ClientModEvents {
        @SubscribeEvent
        public static void registerLayers(EntityRenderersEvent.RegisterLayerDefinitions event) {
            event.registerLayerDefinition(LadderModel.LAYER_LOCATION, LadderModel::createBodyLayer);
        }

        @SubscribeEvent
        public static void registerRenderers(EntityRenderersEvent.RegisterRenderers event) {
            event.registerEntityRenderer(LadderMod.LADDER.get(), LadderRenderer::new);
        }
    }
}

Entity Class

public class LadderEntity extends Entity {
    public LadderEntity(EntityType<LadderEntity> type, Level worldIn) {
        super(type, worldIn);
    }

    @Override
    protected void readAdditionalSaveData(CompoundTag pCompound) { }

    @Override
    protected void addAdditionalSaveData(CompoundTag pCompound) { }

    @Override
    protected void defineSynchedData() {}

    @Override
    public Packet<?> getAddEntityPacket() {
        return NetworkHooks.getEntitySpawningPacket(this);
    }
}

Model Class

public class LadderModel<Type extends LadderEntity> extends EntityModel<Type> {
    public static final ModelLayerLocation LAYER_LOCATION = new ModelLayerLocation(new ResourceLocation(LadderMod.MODID, "ladder"), "main");
    private final ModelPart head;

    public LadderModel(ModelPart root) {
        this.head = root.getChild("head");
    }

    public static LayerDefinition createBodyLayer() {
        MeshDefinition meshdefinition = new MeshDefinition();
        PartDefinition partdefinition = meshdefinition.getRoot();

        partdefinition.addOrReplaceChild("head", CubeListBuilder.create(), PartPose.offset(0.0F, 24.0F, -4.0F));
        partdefinition.addOrReplaceChild("step_r1", CubeListBuilder.create().texOffs(0, 0).addBox(-4.0F, -8.0F, 24.0F, 10.0F, 3.0F, 1.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(-1.0F, -31.0F, -15.75F, -1.5708F, 0.0F, 0.0F));
        partdefinition.addOrReplaceChild("step_r2", CubeListBuilder.create().texOffs(0, 0).addBox(-4.0F, -8.0F, 24.0F, 10.0F, 3.0F, 1.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(-1.0F, -39.0F, -13.75F, -1.5708F, 0.0F, 0.0F));
        partdefinition.addOrReplaceChild("step_r3", CubeListBuilder.create().texOffs(0, 0).addBox(-4.0F, -8.0F, 24.0F, 10.0F, 3.0F, 1.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(-1.0F, -47.0F, -11.75F, -1.5708F, 0.0F, 0.0F));
        partdefinition.addOrReplaceChild("step_r4", CubeListBuilder.create().texOffs(0, 0).addBox(-4.0F, -8.0F, 24.0F, 10.0F, 3.0F, 1.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(-1.0F, -55.0F, -9.5F, -1.5708F, 0.0F, 0.0F));
        partdefinition.addOrReplaceChild("step_r5", CubeListBuilder.create().texOffs(0, 0).addBox(-4.0F, -8.0F, 24.0F, 10.0F, 4.0F, 1.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(-1.0F, -61.0F, -5.8125F, -1.5708F, 0.0F, 0.0F));
        partdefinition.addOrReplaceChild("step_r6", CubeListBuilder.create().texOffs(0, 0).addBox(-4.0F, -8.0F, 24.0F, 10.0F, 3.0F, 1.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(-1.0F, -55.0F, -3.0F, -1.5708F, 0.0F, 0.0F));
        partdefinition.addOrReplaceChild("step_r7", CubeListBuilder.create().texOffs(0, 0).addBox(-4.0F, -8.0F, 24.0F, 10.0F, 3.0F, 1.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(-1.0F, -47.0F, -1.0F, -1.5708F, 0.0F, 0.0F));
        partdefinition.addOrReplaceChild("step_r8", CubeListBuilder.create().texOffs(0, 0).addBox(-4.0F, -8.0F, 24.0F, 10.0F, 3.0F, 1.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(-1.0F, -39.0F, 1.25F, -1.5708F, 0.0F, 0.0F));
        partdefinition.addOrReplaceChild("step_r9", CubeListBuilder.create().texOffs(0, 0).addBox(-4.0F, -8.0F, 24.0F, 10.0F, 3.0F, 1.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(-1.0F, -31.0F, 3.25F, -1.5708F, 0.0F, 0.0F));
        partdefinition.addOrReplaceChild("support_r1", CubeListBuilder.create().texOffs(0, 0).addBox(4.0F, -7.0F, -7.0F, 2.0F, 2.0F, 39.0F, new CubeDeformation(0.0F))
                .texOffs(0, 0).addBox(-8.0F, -7.0F, -7.0F, 2.0F, 2.0F, 39.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(1.0F, -29.0F, -3.0F, -1.309F, 0.0F, 0.0F));
        partdefinition.addOrReplaceChild("support_r2", CubeListBuilder.create().texOffs(0, 0).addBox(4.0F, -7.0F, -7.0F, 2.0F, 2.0F, 39.0F, new CubeDeformation(0.0F))
                .texOffs(0, 0).addBox(16.0F, -7.0F, -7.0F, 2.0F, 2.0F, 39.0F, new CubeDeformation(0.0F)), PartPose.offsetAndRotation(-11.0F, -5.0F, -3.0F, 1.309F, 0.0F, 0.0F));

        return LayerDefinition.create(meshdefinition, 16, 16);
    }

    @Override
    public void renderToBuffer(PoseStack poseStack, VertexConsumer vertexConsumer, int packedLight, int packedOverlay, float red, float green, float blue, float alpha) {
        head.render(poseStack, vertexConsumer, packedLight, packedOverlay, red, green, blue, alpha);
    }

    @Override
    public void setupAnim(Type pEntity, float pLimbSwing, float pLimbSwingAmount, float pAgeInTicks, float pNetHeadYaw, float pHeadPitch) { }
}

Renderer Class

public class LadderRenderer<T extends LadderEntity> extends EntityRenderer<T> {
    private static final ResourceLocation _texture = new ResourceLocation(LadderMod.MODID, "textures/entity/ladder.png");
    protected final EntityModel<T> model;

    public LadderRenderer(EntityRendererProvider.Context pContext) {
        super(pContext);
        this.model = new LadderModel<>(pContext.bakeLayer(LadderModel.LAYER_LOCATION));
    }

    @Override
    public ResourceLocation getTextureLocation(LadderEntity pEntity) {
        return _texture;
    }
}

 

Link to comment
Share on other sites

You haven't overriden EntityRenderer.render()

So the only thing the game will draw is the nametag.

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Link to comment
Share on other sites

21 hours ago, warjort said:

You haven't overriden EntityRenderer.render()

You mean something like this? inside my Renderer Class? Because although the method is being called, it still doesn't render

    @Override
    public void render(T pEntity, float pEntityYaw, float pPartialTicks, PoseStack pMatrixStack, MultiBufferSource pBuffer, int pPackedLight) {
        pMatrixStack.pushPose();
        pMatrixStack.translate(0.0D, -0.626D, 0.0D);
        pMatrixStack.scale(1F, 1F, 1F);
        VertexConsumer vertexconsumer = pBuffer.getBuffer(this.model.renderType(_texture));
        this.model.renderToBuffer(pMatrixStack, vertexconsumer, pPackedLight, OverlayTexture.NO_OVERLAY, 1.0F, 1.0F, 1.0F, 1.0F);
        pMatrixStack.popPose();
        
        super.render(pEntity, pEntityYaw, pPartialTicks, pMatrixStack, pBuffer, pPackedLight);
    }

 

Link to comment
Share on other sites

Have you tried using your debugger to see why your model is not rendering anything?

Personally, I know little to nothing about entity models, and even if I did, I am not going to try to parse what your model is actually doing to find the error.

You using your debugger will be much faster and you will learn how it works while doing it.

 

I can also tell this is one of those "I will write my entity from scratch" things.

The minecraft Entity has like a million policy methods which if you don't use them properly your entity will be broken.

Another reason why I am not going to try parse your code to see what you are missing.

 

Copy a vanilla entity and when you have confirmed it works, change it to your needs.

That way you will know which part is broken, it is the part you just changed.

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Link to comment
Share on other sites

  • Airn changed the title to [SOLVED] 1.19 Custom Entity not rendering

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.