Jump to content

RTS Minecraft/Dwarven Fortress Game


Recommended Posts

hey guys, i have started developing a game that will use mechanics similar to minecraft (internal wise eg. blocks and chunks) but will be used as a learning material for multiple things such as rendering graphics with buffer strategies through to pathfinding algorithms (A* variants specifically or maybe others depending on which i want to do). I will be working on this project with a friend of mine privately (when he finally finishes thenewboston java tutorials), but anybody can grab the code from https://github.com/CutterCraft/TheKingdoms if you want to play with it or look at how things are progressing ^_^


im not entirely sure how to work github yet, but if some more experienced modders happen to come across awesome ways of doing things that i wasnt able to think of, ill let you guys in on the project, maybe =D


NOTE: this game is a top-down 2d game. i might implement 3d graphics eventually, but they are far far down on my list of things i want to do.


also, any suggestions on how to improve on stuff would be great!


currently recommended that you use netbeans to run, as i do not know/care to run it on any other IDE's.

simply just open the project inside you github folder, with netbeans and run.


(13/08/12) Things To Do:

  • entities that can run around (will be loading chunks based on things that require changes over time eg. entities moving or crops growing)
  • implement pathfinding (2d pathfinding already works, but im using a different map system and a 3d environment so needs a lot of changing)
  • finish scaling and add mouse wheel scaling (or perhaps lock it to the +/- keys instead). this will increase the size of chunks being shown to the player or decrease them to show more chunks.
  • clean up code and add comments to make it much easier to understand


contact me on skype @ cptcutter.sc2 if you have any questions, but leave a message to say who you are or i wont accept!

Link to comment
Share on other sites

btw, i only started this a couple days ago, so its very early stages of development. VERY. rendering works though, and i have just finished fixing/creating a way to save and load chunks (turned out to be a bitch because i screwed it up a bit the first time, holy moley can debugging be a pain =.=).

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...

Important Information

By using this site, you agree to our Terms of Use.