December 14, 20222 yr "That's not how the force works!". The source code you are looking at, is a decompiled/deobfuscated version of the minecraft code. It is there for reference only. Modifying your local copy of this is not going to change how other people's minecraft works. If you want to modify that code for real, get a job with Mojang. 🙂 To modify attributes of entities you didn't write, you need to apply AttributeModifiers to them. To apply them to entities as they spawn, you can use the EntityJoinLevelEvent. See for example, Mob.finalizeSpawn() for how to apply an attribute modifier to a living entity. Boilerplate: If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one. If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install Large files should be posted to a file sharing site like https://gist.github.com You should also read the support forum sticky post.
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