Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Featured Replies

Posted

I have a ive been working on a pack that includes rubidium and oculus. it was working just fine with my list, however an unknown issue occurred i was unable to launch the game at all. after reinstalling my mod launcher entirely, the game starts now just fine. However, now im coming to an issue of the game crashing whenever the game atetmpts to render. ive narrowed it down to oculus being one half of the cause, however i cant seem to find whats causing the crash with oculus. I have the crash report and debug log pastebin links below. Ive tried to read them to best of my ability, but i just get lost in the spaghetti. Any help narrowing it dwon even a little would be helpful.

crash report

debug is apparently too big for paste bin, if it is needed please do let me know where i should or could post the debug and i will gladly do so.

Edited by cody martlock

You need to contact the mod authors. Oculus is part of the cause.

Quote

Caused by: org.spongepowered.asm.mixin.injection.throwables.InjectionError: Critical injection failure: Callback method iris$onRenderBlock(FFFLnet/minecraft/client/renderer/ChunkBufferBuilderPack;Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfoReturnable;Lnet/minecraft/client/renderer/chunk/ChunkRenderDispatcher$RenderChunk$RebuildTask$CompileResults;ILnet/minecraft/core/BlockPos;Lnet/minecraft/core/BlockPos;Lnet/minecraft/client/renderer/chunk/VisGraph;Lnet/minecraft/client/renderer/chunk/RenderChunkRegion;Lcom/mojang/blaze3d/vertex/PoseStack;Ljava/util/Set;Lnet/minecraft/util/RandomSource;Lnet/minecraft/client/renderer/block/BlockRenderDispatcher;Ljava/util/Iterator;Lnet/minecraft/core/BlockPos;Lnet/minecraft/world/level/block/state/BlockState;Lnet/minecraft/world/level/block/state/BlockState;Lnet/minecraft/world/level/material/FluidState;Lnet/minecraft/client/resources/model/BakedModel;Lnet/minecraftforge/client/model/data/ModelData;Ljava/util/Iterator;Lnet/minecraft/client/renderer/RenderType;Lcom/mojang/blaze3d/vertex/BufferBuilder;)V in mixins.oculus.vertexformat.json:block_rendering.MixinChunkRebuildTask failed injection check, (0/1) succeeded. Scanned 1 target(s). Using refmap oculus-refmap.json

 

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.