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Posted

Hey, I've been working on a mod, in 1.2.5/1.3.1 I have all my blocks successfully rendered and they look as they should, but when I go to the newest build you have for 1.3.1 which is 4.0.0.180 my blocks render like this - http://tinypic.com/r/28jfp6e/6 - when it should look like this - http://tinypic.com/r/f4l3ch/6 - as well I thought I'd mention not sure if this is meant but in the main title screen your fml version is different, thank you for your time i know you are extremely busy but please get back to me on this.

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mod_Electricalage

 

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sorry my mod_Electricalage file is not all that neat

Posted

Along with the plethora of things in that code that makes my eyes want to bleed.

You should not be using addOverride.

But, as long as those files exist, they should work.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

Posted
  On 8/14/2012 at 3:53 PM, Bksparkie1 said:

Ok I've fixed that and n my opinion the forge call is way better now using a sprite sheet :), my other question is what forge call do I use to name my blocks?

Thats a bug with FML (forge mod loader, comes with forge) should work with later builds.

you can still use ModLoader.addName(...) but it doesn't work atm

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