Posted August 13, 201213 yr I'm a forge noob. I wanted to code an item, but nothing works, the sprite override and the name don't work. This ingame "/give" name is item.unbreakableIngot.name and this inventory name is just an empty String. Here is my code: mod_ExtendedItems.java: package net.minecraft.src; public class mod_ExtendedItems extends BaseMod { public static final Item unbreakableIngot = new ItemUnbreakableIngot(150).setItemName("UnbreakableIngot"); @Override public String getVersion() { return "0.1"; } @Override public void load() { ModLoader.addName(unbreakableIngot, "Unbreakable Ingot"); unbreakableIngot.iconIndex = ModLoader.addOverride("/gui/items.png", "/ExtendedItems/Items/unbreakableingot.png"); } } ItemUnbreakableIngot.java: package net.minecraft.src; public class ItemUnbreakableIngot extends Item { protected ItemUnbreakableIngot(int itemID) { super(itemID); } } I don't know what I'm doing wrong. And if I place the png in the wrong place (mcp70a/jars/bin/mods/ExtendedItems/Items/unbreakableingot.png), can anyone tell me where I have to put it? My code is in the net.minecraft.src package if you didn't notice.
August 13, 201213 yr Is this for MC 1.3.1, based on your speaking of a /give without mentioning multiplayer? Because things have changed.
August 13, 201213 yr Good to know that i'm not the only one with this problem. I used the exact same code (.addName() and .addOverride) as 1.2.5, fml/mcp doesn't give me any errors and the image and name won't load. It seems the fml isn't picking up these overrides, for one item it used an image from minecraft's items.png. I'm using 3.0.20.251 for 1.3.1. https://dl.dropbox.com/u/45513981/Images/2012-08-13_20.42.18.png[/img] ModLoader.addName(cannedspag, "Can of Spagetti"); cannedspag.iconIndex = ModLoader.addOverride("/gui/items.png", "/DayZ/cannedspag.png"); Hmm i'm gonna try forge build 181.
August 13, 201213 yr Author Is this for MC 1.3.1, based on your speaking of a /give without mentioning multiplayer? Because things have changed. Yes
August 13, 201213 yr Author Good to know that i'm not the only one with this problem. I used the exact same code (.addName() and .addOverride) as 1.2.5, fml/mcp doesn't give me any errors and the image and name won't load. It seems the fml isn't picking up these overrides, for one item it used an image from minecraft's items.png. I'm using 3.0.20.251 for 1.3.1. https://dl.dropbox.com/u/45513981/Images/2012-08-13_20.42.18.png[/img] ModLoader.addName(cannedspag, "Can of Spagetti"); cannedspag.iconIndex = ModLoader.addOverride("/gui/items.png", "/DayZ/cannedspag.png"); Hmm i'm gonna try forge build 181. Thanks for the reply, I hope this get fixed soon. At least I can port it to ModLoader only and then back to Forge, so I can continue developing.
August 13, 201213 yr Before the first official release we will try and sync everything back up and make ML mods work properly again. We'll look into it. I do Forge for free, however the servers to run it arn't free, so anything is appreciated. Consider supporting the team on Patreon
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