Posted December 31, 20222 yr Whenever I try to load my custom modpack with the create mod added I get the following crash report. https://pastebin.com/fzDdaQSH . If someone could let me know how to fix this I would greatly appreciate it.
December 31, 20222 yr Install the latest preview release of optifine. Boilerplate: If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one. If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install Large files should be posted to a file sharing site like https://gist.github.com You should also read the support forum sticky post.
December 31, 20222 yr Author Running into new problems. tried both the latest versions of optifine. https://pastebin.com/qyrYTQv5
December 31, 20222 yr Issue with the illuminations mod. Check you have the latest version then contact the mod author. Boilerplate: If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one. If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install Large files should be posted to a file sharing site like https://gist.github.com You should also read the support forum sticky post.
January 1, 20232 yr Author Now experiencing a new glitch where textures and blocks are glitching out there was no crash report but here's the log. https://drive.google.com/file/d/1aLAZ1pzYcAbgCyyoN8vz_UcxVTKCfivq/view?usp=sharing
January 1, 20232 yr You have a number of errors reported by optifine, e.g. Quote [31Dec2022 20:51:30.246] [Render thread/ERROR] [net.optifine.Config/]: [OptiFine] OpenGL error: 1281 (Invalid value), at: Copy VBO: 995328 [31Dec2022 20:51:30.247] [Render thread/ERROR] [net.optifine.Config/]: [OptiFine] OpenGL error: 1281 (Invalid value), at: Expand VBO [31Dec2022 20:51:30.247] [Render thread/ERROR] [net.optifine.Config/]: [OptiFine] OpenGL error: 1281 (Invalid value), at: Copy VBO: 442368 [31Dec2022 20:51:30.292] [Render thread/ERROR] [net.optifine.shaders.SMCLog/]: [Shaders] OpenGL error: 1281 (Invalid value), program: gbuffers_textured, at: pre-useProgram Try without optifine. If that fixes the problem, report it to them. Boilerplate: If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one. If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install Large files should be posted to a file sharing site like https://gist.github.com You should also read the support forum sticky post.
January 1, 20232 yr Author Ran into new problem no crash log. Here is link https://drive.google.com/file/d/1aLAZ1pzYcAbgCyyoN8vz_UcxVTKCfivq/view?usp=share_link
January 1, 20232 yr What do you expect me do? You can't just say you have a problem without describing what it is. Maybe this? Quote [31Dec2022 21:31:38.918] [Render thread/WARN] [net.minecraft.client.multiplayer.ClientPacketListener/]: Unknown custom packet identifier: shulkerboxtooltip:s2c_handshake Or one of the other 80 errors and warnings you have in that log that don't crash the game? If you are making your own modpack, you can't expect to dump the work of debugging it onto us. You should build your modpack incrementally one mod at a time and test it. That way you will know which mod is causing the problem. It is the mod you most recently added. Boilerplate: If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one. If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install Large files should be posted to a file sharing site like https://gist.github.com You should also read the support forum sticky post.
January 1, 20232 yr Author sorry don't mean to rely to heavily on you guys but I didn't know what else to do. The problems only start once I add the create mod after removing Optifine I can load the world for a few seconds only for it to crash my game without a crash log. Here's the exit code. -1073740940 Edited January 1, 20232 yr by Shiraga_
January 1, 20232 yr That's a crash in native code. Maybe you have this problem: https://forums.minecraftforge.net/topic/119518-exit-code-1073740940/#comment-524102 Otherwise you need to post a link to the launcher_log.txt Or check for a hs_err_pid file in your minecraft folder from the time of the crash. If you have one only post the first 20 lines not the full file. Boilerplate: If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one. If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install Large files should be posted to a file sharing site like https://gist.github.com You should also read the support forum sticky post.
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