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Posted

After the three starting players joined the server we received issues with new people joining, where it disconnects them and says "Internal Exception: java.net.SocketException: Connection reset".

They appear to connect to the server, then move around and try interacting with blocks, items, etc until they are disconnected from the server and receive the aforementioned "Connection Lost" screen.

Below I have posted the server log files and two of the external players' log files when they tried joining the server numerous times.

Player 1 Logs

Player 2 Logs

Server Logs

I'm not sure why it continues to disconnect them, whether it's a mod confliction, clientside internet issue, or serverside issue overall, but we've attempted troubleshooting to no avail. Any help would be much appreciated :)

 

Posted (edited)

Looks to me like they are taking too long to connect?

Quote

[01Jan2023 17:08:47.622] [Server thread/INFO] [net.minecraft.server.network.ServerGamePacketListenerImpl/]: CaptainBinks2 lost connection: Timed out
[01Jan2023 17:09:39.821] [Server thread/INFO] [net.minecraft.server.network.ServerGamePacketListenerImpl/]: CaptainBinks2 lost connection: Timed out
[01Jan2023 17:10:42.409] [Server thread/INFO] [net.minecraft.server.network.ServerGamePacketListenerImpl/]: CaptainBinks2 lost connection: Timed out
[01Jan2023 17:11:37.565] [Server thread/INFO] [net.minecraft.server.network.ServerGamePacketListenerImpl/]: CaptainBinks2 lost connection: Timed out
[01Jan2023 17:12:54.510] [Server thread/INFO] [net.minecraft.server.network.ServerGamePacketListenerImpl/]: CaptainBinks2 lost connection: Timed out
[01Jan2023 17:14:05.711] [Server thread/INFO] [net.minecraft.server.network.ServerGamePacketListenerImpl/]: CaptainBinks2 lost connection: Timed out
[01Jan2023 17:15:03.861] [Server thread/INFO] [net.minecraft.server.network.ServerGamePacketListenerImpl/]: CaptainBinks2 lost connection: Timed out
[01Jan2023 17:16:17.356] [Server thread/INFO] [net.minecraft.server.network.ServerGamePacketListenerImpl/]: CaptainBinks2 lost connection: Timed out
[01Jan2023 17:17:34.761] [Server thread/INFO] [net.minecraft.server.network.ServerGamePacketListenerImpl/]: CaptainBinks2 lost connection: Timed out
[01Jan2023 17:18:53.764] [Server thread/INFO] [net.minecraft.server.network.ServerGamePacketListenerImpl/]: CaptainBinks2 lost connection: Timed out
[01Jan2023 17:20:23.818] [Server thread/INFO] [net.minecraft.server.network.ServerGamePacketListenerImpl/]: CaptainBinks2 lost connection: Timed out
[01Jan2023 17:25:33.358] [Server thread/INFO] [net.minecraft.server.network.ServerGamePacketListenerImpl/]: ellieeet lost connection: Timed out

There is a 30 second timeout when connecting to a minecraft server.

The times on those logs don't match on the client/server logs, but one example is:

Quote

[01Jan2023 17:21:32.104] [Render thread/INFO] [net.minecraft.client.gui.screens.ConnectScreen/]: Connecting to [SERVER IP], 25565

[01Jan2023 17:21:32.189] [Netty Client IO #23/DEBUG] [net.minecraftforge.network.HandshakeHandler/FMLHANDSHAKE]: Starting new vanilla impl connection.

-- snip

[01Jan2023 17:21:36.470] [Render thread/DEBUG] [net.minecraftforge.network.HandshakeHandler/FMLHANDSHAKE]: Injecting registry snapshot from server.

[01Jan2023 17:22:01.979] [Render thread/DEBUG] [net.minecraftforge.network.HandshakeHandler/FMLHANDSHAKE]: Snapshot injected.

[01Jan2023 17:22:01.979] [Netty Client IO #23/DEBUG] [net.minecraftforge.network.HandshakeHandler/FMLHANDSHAKE]: Registry load complete, continuing handshake.

-- snip

[01Jan2023 17:22:02.482] [Netty Client IO #23/DEBUG] [net.minecraftforge.network.LoginWrapper/FMLHANDSHAKE]: Dispatching wrapped packet reply for channel fml:handshake with index 127

-- connect stops here (30 seconds are up) then attempt to reconnect

[01Jan2023 17:23:05.921] [Render thread/INFO] [net.minecraft.client.gui.screens.ConnectScreen/]: Connecting to [SERVER IP], 25565

As you can see it is taking longer than 30 seconds to connect. This client is taking 25 seconds just to synchronize the registry information with the server.

 

A mod like this one might help?

https://www.curseforge.com/minecraft/mc-mods/longer-login-times

Edited by warjort

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Posted

Even with the additional mod two of my players seem to be receiving the same error message. The server console says nothing different other than "Timed out" when they leave the game, other than for Player 2 which was able to connect somehow after several tries though was disconnected ~10 minutes later and was unable to reconnect.
Logs below:
 

Player 1 Logs

Player 2 Logs

Posted

The first log shows the client is losing its connection. I can't see the reason in that log.

Quote

[02Jan2023 14:41:46.836] [Render thread/INFO] [net.minecraft.client.gui.screens.ConnectScreen/]: Connecting to [SERVER IP], 25565
[02Jan2023 14:42:57.880] [Render thread/INFO] [mezz.jei.forge.startup.StartEventObserver/]: JEI StartEventObserver received class net.minecraftforge.client.event.ClientPlayerNetworkEvent$LoggingOut
[02Jan2023 14:44:30.008] [Render thread/INFO] [net.minecraft.client.gui.screens.ConnectScreen/]: Connecting to [SERVER IP], 25565
[02Jan2023 14:46:06.041] [Render thread/INFO] [mezz.jei.forge.startup.StartEventObserver/]: JEI StartEventObserver received class net.minecraftforge.client.event.ClientPlayerNetworkEvent$LoggingOut
[02Jan2023 14:47:13.702] [Render thread/INFO] [net.minecraft.client.gui.screens.ConnectScreen/]: Connecting to [SERVER IP], 25565
[02Jan2023 14:48:43.853] [Render thread/INFO] [mezz.jei.forge.startup.StartEventObserver/]: JEI StartEventObserver received class net.minecraftforge.client.event.ClientPlayerNetworkEvent$LoggingOut

It's not due to initial connection timeout. e.g. in the last one it is 30 seconds after the player notionally joined the game.

Quote

[02Jan2023 14:48:13.818] [Render thread/INFO] [net.minecraft.client.gui.components.ChatComponent/]: [System] [CHAT] CaptainBinks2 joined the game
[02Jan2023 14:48:43.853] [Render thread/INFO] [mezz.jei.forge.startup.StartEventObserver/]: JEI StartEventObserver received class net.minecraftforge.client.event.ClientPlayerNetworkEvent$LoggingOut

 

The second log seems to be an due to an error? Just before the player is disconnected they are getting a message about invalid data.

Quote

[02Jan2023 14:52:03.092] [Render thread/WARN] [net.minecraft.client.multiplayer.ClientPacketListener/]: Received passengers for unknown entity

 

For the first problem, you need somebody who can help you understand why that player is losing its network connection. It's not me 🙂

I would guess it is related to that player's computer struggling to keep up with running the game given how long it takes to make the initial connection (70 to 90 seconds)?

 

The second problem looks to be a bug in a mod or maybe some mismatch in what the client has installed/configured versus the server.

There are warnings from journey map at the same time about missing textures related to entities which might give a clue to which is the problem mod?

Quote

[02Jan2023 14:37:35.157] [Render thread/WARN] [journeymap/]: Can't get entityTexture for whisperwoods:textures/entity_icon/moth_garden_tiger.png
[02Jan2023 14:37:35.319] [Render thread/WARN] [net.minecraft.client.multiplayer.ClientPacketListener/]: Received passengers for unknown entity
[02Jan2023 14:37:41.223] [Render thread/INFO] [net.minecraft.client.gui.components.ChatComponent/]: [CHAT] <SlyDarkSpider> hi alex
[02Jan2023 14:37:47.771] [Render thread/WARN] [journeymap/]: Can't get entityTexture for productivebees:textures/entity_icon/bee/blue_banded/bee.png

I would suggest to start with getting that user to reinstall the modpack to make sure they have the right mods, versions, etc.

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Posted

I'll do some testing with the files then and hopefully get it working, they aren't on often so it might be a little while until I figure if that works or not, but thanks for the suggestions! :)

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