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Looks like you uninstalled some mods that have custom dimensions in your world save.

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[01Jan2023 18:51:06.063] [Render thread/WARN] [net.minecraftforge.common.ForgeHooks/WP]: The following mods have version differences that were not resolved: autosmithingtable (version 1.2.3 -> MISSING) botanicalmachinery (version 1.18.2-1.0.2 -> MISSING) jerintegration (version 3.3.2 -> MISSING) mdecore (version 18.0.1 -> MISSING) mythicbotany (version 1.18.2-2.1.14 -> MISSING) theabyss (version 2.2.34 -> MISSING) voidscape (version 1.18.2-0.2.88 -> MISSING)

Things may not work well.

-- snip

Caused by: java.lang.IllegalStateException: Unbound values in registry ResourceKey[minecraft:root / minecraft:dimension_type]: [mythicbotany:alfheim, theabyss:dream, theabyss:frost_world, theabyss:ground_lands, voidscape:instance_pawn, voidscape:instance_psychosis, theabyss:pocket_dimension, theabyss:radio, theabyss:the_abyss, voidscape:void] at net.minecraft.core.MappedRegistry.m_203521_(MappedRegistry.java:299) ~[client-1.18.2-20220404.173914-srg.jar%23275!/:?]

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There was a change made in forge 43 (1.19.2) to handle this, but it is not your version:

https://maven.minecraftforge.net/net/minecraftforge/forge/1.19.2-43.2.3/forge-1.19.2-43.2.3-changelog.txt

  Quote

- 43.0.9 Fix worlds with removed dimension types unable to load. (#8959) Closes #8800

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You either need to start a new world, reinstall the mods or edit the save file to remove those dimensions.

I don't know how to do the latter, I have never done it myself.

Removing a mod that does worldgen is usually a bad idea for worlds that were created with that mod.

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Posted (edited)
  On 1/2/2023 at 6:42 AM, warjort said:

Looks like you uninstalled some mods that have custom dimensions in your world save.

 

There was a change made in forge 43 (1.19.2) to handle this, but it is not your version:

https://maven.minecraftforge.net/net/minecraftforge/forge/1.19.2-43.2.3/forge-1.19.2-43.2.3-changelog.txt

 

You either need to start a new world, reinstall the mods or edit the save file to remove those dimensions.

I don't know how to do the latter, I have never done it myself.

Removing a mod that does worldgen is usually a bad idea for worlds that were created with that mod.

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can't i delete the dim folders? Now it says some datapacks(?) are preventing load...

Edited by GRKTheGreat
new info
Posted
  Quote

can't i delete the dim folders?

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I believe the data it is complaining about is in the main level.dat file, but as I said I have never done this.

You need an nbt editor to modify it, but you also need to know what you are doing otherwise you will break the whole save.

If you do choose to modify it, back it up first!

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Posted
  On 1/2/2023 at 11:39 PM, warjort said:

I believe the data it is complaining about is in the main level.dat file, but as I said I have never done this.

You need an nbt editor to modify it, but you also need to know what you are doing otherwise you will break the whole save.

If you do choose to modify it, back it up first!

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Thanks for the info.

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