Posted January 4, 20232 yr I want to create more Blockstates for Campfire blocks and then redefine how to use them to interact with Campfire. So I decided to create a new customized Campfire class that extends the Campfire Block. And we're going to replace this new Campfire Block with the original Campfire Block. But the problem is that I got an error when I tried to register a new block as "minecraft:campfire". Invalid vanilla replacement. Here's my question. Is there a way to replace vanilla blocks with custom blocks with additional properties?
January 4, 20232 yr Leave it to the end user / modpack developer which implementation of the campfire they want to use, e.g. they can change the recipe to use your item. Boilerplate: If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one. If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install Large files should be posted to a file sharing site like https://gist.github.com You should also read the support forum sticky post.
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