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Posted

Well I created an EnergyWidget in init, in the constructor calls this.menu.getEnergy(), this.menu.getMaxEnergy(), but I don't know why they return 0 all the time, but when I call these methods in renderBg method then they return correct values.

@Override
    protected void init() {
        super.init();
        this.xPos = (width - imageWidth) / 2;
        this.yPos = (height - imageHeight) / 2;

        this.addRenderableWidget(new EnergyWidget(this, this.menu.getEnergy(), this.menu.getMaxEnergy(),
                WIDGETS, this.xPos + 125, this.yPos + 20));
    }

    @Override
    protected void renderBg(PoseStack poseStack, float pPartialTick, int pMouseX, int pMouseY) {
        ClientHelper.renderStuff(TEXTURE);
        this.blit(poseStack, this.xPos, this.yPos, 0, 0, imageWidth, imageHeight);

        if(this.menu.isWorking()){
            int progress = this.menu.getFuelProgress();
            this.blit(poseStack, this.xPos + 81, this.yPos + 31 + 12 - progress, 176, 12 - progress, 14, progress + 1);
        }
    }

 

Posted

What are the values in init() ?

Maybe your widget should accept a function reference this.menu::getEnergy so it can always retrieve the live data?

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Posted
7 minutes ago, warjort said:

What are the values in init() ?

Maybe your widget should accept a function reference this.menu::getEnergy so it can always retrieve the live data?

Values in init always returning 0, this only applies to menu references

Posted

My question was rhetorical.

What values do you expect your widget to display if you only give it the values once in init ?

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

Posted
34 minutes ago, warjort said:

My question was rhetorical.

What values do you expect your widget to display if you only give it the values once in init ?

So what should I do to get the current value

Posted
54 minutes ago, warjort said:

Maybe your widget should accept a function reference this.menu::getEnergy so it can always retrieve the live data?

i.e. have you widget take a Supplier<Integer> instead of an integer.

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

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