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Posted

I have two renderers, one works correctly and has a non-zero value for combinedLightIn. The other always has 0 as the combinedLightIn value. From what I can tell these two renderers are nearly identical and they worked in 1.18. At this point I'm totally lost on what the issue is and hope that a second (or more) pairs of eyes may be able to see something that I don't.

Thanks in advance.

Working renderer: https://github.com/NovaMachina-Mods/ExNihiloSequentia/blob/1.19/src/main/java/novamachina/exnihilosequentia/client/render/CrucibleRender.java

Broken renderer: https://github.com/NovaMachina-Mods/ExNihiloSequentia/blob/1.19/src/main/java/novamachina/exnihilosequentia/client/render/BarrelRender.java

Edited by NovaMachina

Not really my area of expertise, but that value is the calculated lighting value of your block.

Your crucible has noOcclusion which allows light to pass through it:

https://github.com/NovaMachina-Mods/ExNihiloSequentia/blob/cb9490413242e4480551433299127e9066243a7a/src/main/java/novamachina/exnihilosequentia/common/block/crucibles/WoodCrucibleBlock.java#L24

Your barrel does not:

https://github.com/NovaMachina-Mods/ExNihiloSequentia/blob/cb9490413242e4480551433299127e9066243a7a/src/main/java/novamachina/exnihilosequentia/common/block/barrels/WoodBarrelBlock.java#L23

so it is probably not letting light into your block according to the shape?

 

Look at how ModelBlockRenderer.tesselateWithoutAO uses LevelRenderer.getLightColor() of the neighbouring block/side as the light level when light cannot enter the block.

Boilerplate:

If you don't post your logs/debug.log we can't help you. For curseforge you need to enable the forge debug.log in its minecraft settings. You should also post your crash report if you have one.

If there is no error in the log file and you don't have a crash report then post the launcher_log.txt from the minecraft folder. Again for curseforge this will be in your curseforge/minecraft/Install

Large files should be posted to a file sharing site like https://gist.github.com  You should also read the support forum sticky post.

  • NovaMachina changed the title to [SOLVED] [1.19.2] Renderer With Incorrect combinedLightIn

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